Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.

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PytoX
PytoX

Great map design! :D

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reaperreloaded703
reaperreloaded703

Wow, the map´s design is awesome! Very good work.

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DaveTheFreak
DaveTheFreak

I love the round shape, no comparison to the edgy Doom 3.

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-JoE-
-JoE-

It´s so clean ... we´ll see about that.

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