Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.

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DaveTheFreak
DaveTheFreak - - 994 comments

Great detail on the building, it's hell (wordplay) of work to make it that detailed, while still fitting to the txtures.

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Spooboy
Spooboy - - 2,028 comments

Indeed, nicely crafted.

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-JoE-
-JoE- - - 34 comments

The fundamental wall should be built on skulls, lots of bones too ... or maybe the kinda sludge that was present in D3, it´s just too clean to be someting outta hell

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