You play the role of Shane Robbie, a new recruit into Liberia’s Emergency Preparedness Force. You must fight through hordes of mutants and uncover the mystery behind the infection that has claimed the lives of your friends and families.
In 2028, the government controls all forms of information exchange across Liberia, Washington DC. As a result, documents and archived plans kept secret over the years were documented in an underground storage facility deep beneath the government building of Liberia. Since there was no need to destroy these records due to the information monopoly, government officials kept records to analyze the effects of the propaganda on the general public. Rebels, sick of the oppression, heard of the facility and devised a plan to break into it, retrieve the documents, and release them to the public in hopes of stirring a revolt. Government officials, hearing of the Rebel’s plans, could not afford to let the incriminating files reach the public and started moving the documents to another storage facility on the other side of the city. To divert attention in case the documents were comprimised, the government staged an attack that was to mimic a terrorist attack from Singnavia, a warring country to the east. A dirty bomb was to detonate, and an epidemic was to spread, completely diverting away any attention the secret documents had. To keep the outbreak under control, Liberian biologists devised a “programmable” virus called Pestilence, capable of receiving parameters to control the direct effect that the virus will have on human beings. Dr. Eli Lissitzki, a bio-warfare expert in the Liberian weapons labs, had been communicating with the Rebels for some time. In exchange for safe passage before the proposed revolt was to occur, Dr. Lissitzki would reveal the biological blueprints of the virus to the Rebels. The Rebels accepted.
With this new addition in their plans, Rebel leaders decided to use the programmable virus to their advantage. With blueprints in hand, they quickly engineered a counter-virus to inject new parameters into the virus that the government’s military was planning to release. Their plan backfired. The night of the operation, the transfer of the documents had almost completed, so the Rebels had to hurry. They placed explosives on the heavy gate guarding the underground entrance to the facility. As the bomb detonated, the Rebels heard another explosion from nearby, possibly three or four blocks away. It was the shopping district. Screams could be heard as debris and fire fell from the sky. The government had carried out their part of the mission, the Rebels had to as well. The team split into two groups, one to retrieve the documents, and another to detonate the counter-virus. The counter bomb was detonated as close to the original explosion as possible. As the dust clouds move towards each other, the Rebels waited to see the effects of the combination of the two viruses. Something was going terribly wrong.
Shane Robbie awoke to alarms. It was 1 am. The mechanical voice on the announcement system was warning of an approaching mob of unidentified soldiers. He was to gather his equipment and report to the gates to defend the base against the attack. As he stepped out of the barracks into the night he saw hundreds of shadowy figures in the distance. The searchlights and muzzle flashes of automated turrets revealed that they were in fact unidentified; Robbie had never seen anything like them before. In the distance, he could see flames rising from his home city of Arlington, Liberia. Robbie ran to the front-most bunker and took aim.
We are switches engines because we want to aim our mod to larger market of people since the unreal engine doesn't require a really high spec machine to play plus it comes with mini dev kit for ps3 and hopefully xbox so we can grab those markets as well to play our mod. Please if you have any questions or concerns please contact me @spudz14@gmail.com
* Unique hitbox animations * Bandages replace healthKits * Bandages show up on players after use * Blood loss * Dual weapon wielding for player. * Cinematic...
LOOKS GOOD BUT LOOKS DEAD
Looks good ;).
very nice work so far, good artworks and models:D