Painkeep v3 - Blast your opponents with 3 times the Pain. Deathmatch mod - make other players "die."
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Number Six - welcome to the village.
When PainKeep 1 was released in 97 they had a tech problem.
Quake C did not handle strings.
They came up with a clever way around this by building centerprint
messages with WriteByte() a few bytes at a time.
However, it could not handle unknown data.
You put a mystery map in a custom hub and it would display:
"Uknown Map, please extend print routine."
When PainKeep 1 was released in 97 they had a tech problem.
Quake C did not handle strings.
They came up with a clever way around this by building centerprint
messages with WriteByte() a few bytes at a time.
However, it could not handle unknown data.
You put a mystery map in a custom hub and it would display:
"Uknown Map, please extend print routine."
I fixed that.