In Painful Shadows,you step inside a life of a man,who steals for living and is hunted by City guards.And who has lost his the light in the darkness.His wife.
Rikhard is a thief.He gets certain objects for his clients.But after the murder of his wife by a hitman hired by an angry man who was robbed by Rikhard,he got depressed and started drinking.Lost the house and moved to the miserable hideout in the allies.Not doing big jobs anymore,hes doing his living by picking pockets.
But then,he wakes up to a knock on his door.A note left under the door inviting Rikhard to his house for a job.The note was sent by his good friend and a client,Thomas.


This custom story is heavily inspired by Thief-game series.

Couple Trailers,old and new:

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Tons of custom stories for Amnesia: The Dark Descent were published on Desura during last months, and with the current trend of huge amounts of new custom stories added daily to ModDB & IndieDB, many more may be released in coming days, thanks to developers & mappers of Amnesia user-made stories.

Spotlighted custom stories
DeteriorationDeterioration ParasomniaParasomnia
Some models I been working onCry Oni ArmoryDark Seclusion

All Amnesia custom stories published on Desura so far:

* * *

Info for developers

What do you need to do to see your custom story on Desura?

Your custom story can be published only if
1) its releases (downloads) are added to ModDB/IndieDB
2) its release date is set to released (only released CSs are on Desura)
3) it installs to custom_stories folder or installs to its own single folder (like isolated conversions such as Parasomnia or Deterioration)

Also you can ensure that your mod profile
1) has some news articles added
2) has at least 7 screenshots uploaded to the Images section
3) promotional media (screenshots, videos) are of high quality & resolution e.g. in-game screenshots instead of editor screenshots
(otherwise your CS won't be shown on the main page of Desura and it may get less attention than it deserves)

"Complex" custom stories (total conversions) that install directly to the main Amnesia game directory could be also published on Desura but at the moment it's strongly unrecommended and a little discouraged due to many possible user problems with installing & uninstalling such stories through Desura (and without Desura).

It's simply easiest and best practice to have your mods install to their own folders without copying anything to original game folders or overwriting anything from the main game folders. Most modders and mods on ModDB do that unless specific game engine disallows hardcore modifications or total conversions. Parasomnia and Deterioration are examples that prove that Amnesia is highly moddable and isolated total conversions installing to their own folders are definitely possible.

Your custom story will be automatically published by Desura staff if your mod meets the first set of requirements detailed above - it has 1) download added to ModDB/IndieDB 2) it's released 3) installs in a simple way.

Thanks for reading, and best luck to all of you & all your projects!



3 years ago Full Version 1 comment

The game's name is PAIN. It's a horror game with dark tones on game screen. The full version download

Painful Shadows

Painful Shadows

3 years ago Full Version 22 comments

In Painful Shadows,you step inside a life of a man,who steals for living and is hunted by City guards.And who has lost his the light in the darkness.His...

Post comment Comments  (0 - 10 of 68)
Frostedge Apr 15 2014 says:

To be honest, it didn't remind me of the Thief series at all. The sneaking was extremely linear, which wasn't really actual sneaking at all. The only thing the player could do was walk down a very unusually shaped corridor.

The guards have the same disposition like the ones in Thief. But the fact that I can just stand still and nothing will happen, takes away any kind of suspense there might be. If you did that kind of stuff in Thief, a patrolling guard would spot you at some point and run after you, which would initiate a blood-heated chase through the streets. But because enemies don't move here, that is absent.

I've already written a review detailing all that's wrong, so I won't repeat it here.

4/10 - If you want to play a Thief game, play Thief, or Dishonored. But I can't recommend playing this if Thief is what you want.

+1 vote     reply to comment
mohamm11 Oct 5 2013 says:

was "painful memories - Heavy Rain OST" used in this?

+1 vote     reply to comment
kartanonperuna Creator
kartanonperuna Jan 28 2014 replied:

Yes.And yes this is a damn late reply.

+2 votes   reply to comment
Guest Dec 30 2012 says:

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amnesiafun Jan 1 2013 replied:

yeah it does that at that point too can the creater of this custom story please fix it so every1 can play it the whole way through

+2 votes     reply to comment
Mixzinhu Dec 27 2012 says:

THIS IS A BEST CUSTOM HISTORY :D (bad english) t-t

+1 vote     reply to comment
bokis1234 Jul 4 2012 says:

can you help me kartanonperuna!!! I have same problem like NuerinVoter!!!!! Make patch please!!!!

+1 vote     reply to comment
bubbe00 Jun 11 2012 says:

I actually found a easter egg i think. Well that easter egg was... creepy. :D
(bad english)

+1 vote     reply to comment
EANISR Mar 3 2013 replied:

I found it too, it may be a reference to Pewdiepie, but I'm not sure.

+1 vote     reply to comment
chris1431 May 6 2012 says:

dont know what to do once you fall into the forest. good so far.

+1 vote     reply to comment
kartanonperuna Creator
kartanonperuna May 8 2012 replied:

Find a cave.Its pretty well hidden.Plus the bush in front of it might give you some trouble.

+1 vote   reply to comment
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Amnesia: The Dark Descent
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Released 2012
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Lowest Rated (4 agree) 5/10

The idea behind this mod is interesting, the problem is that the execution just wasn't great. Much of the gameplay is stealth based, with you sneaking around past guards to steal various items. The problem is that the guards are just the suits of armor from Amnesia, with slight modifications. This means that they can't move, and never really act like real people, so I never felt like there was any challenge to the sneaking. Another problem is that there are invisible walls all over the place in…

Apr 3 2012 by biedrik

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