A mod featuring Ant faction and overpowered units, such as Chrono turrets, Volkov, Super tank, nuclear mig!

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The Mod's wiki is here:

News

The mod is developed at GitHub. For full list of changes, please visit the mod wiki there. Also, you may download releases from the GitHub's project releases.

Github.com

Rule based AI attempt

Rule based AI attempt

News 3 comments

Clips Rule! Trying to get rule based AI working on OpenRA.

AI development effort

AI development effort

News 9 comments

AI development: pathfinding and unit selection with reinforcement learning.

Mod DLL automatic releases

Mod DLL automatic releases

News 1 comment

My mod dlls are now compiled automatically for download for modders

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Over Powered Mod r015 (for Playtest-20170722)

Over Powered Mod r015 (for Playtest-20170722)

Full Version

Added Hydra for ants. (Replaces Kong) This is the first release, featuring the new branch of my mod engine against Playtest-20170722. It may crash!

Over Powered Mod r014+1 (for Release-20170527)

Over Powered Mod r014+1 (for Release-20170527)

Full Version 9 comments

Tanya reworked to Cyborg Ninja Pirate Mecha Death Tanya. Unleashed AI now uses Lua Scripted AI.

Over Powered Mod r013+2 (for Release-20170527)

Over Powered Mod r013+2 (for Release-20170527)

Full Version 5 comments

Ants automatically enter structures designated by rally points. Ant infester: mind control or structure infestation. Slave miner's slave can be freed.

Over Powered Mod r012 (for Release-20170527)

Over Powered Mod r012 (for Release-20170527)

Full Version 8 comments

Multi-dock helipad/airfield. McBurger Kong and Kong for ants. Desolater deploy attack improved (works immediately when it changes deploy position)

Over Powered Mod Release 011+1 for 20170527

Over Powered Mod Release 011+1 for 20170527

Full Version 21 comments

Soviets now have Slave Miners. Allied Medium Tanks have railguns. Refineries have 2 docking spots. Harvesters never get stuck.

Over Powered Mod release 010 (Release-20170421)

Over Powered Mod release 010 (Release-20170421)

Full Version 13 comments

Ant vein pit complete (Yuri Grinder), New Unleashed AI difficulty level that uses OP units, Improved iron curtain FX

Comments  (0 - 10 of 13)
Tonhaospawn
Tonhaospawn

A new playtest in preparation of the next big release has arrived! This time featuring a lot of major changes, like new game launchers and overhauled building targeting and damaging systems. Want to know more? Head to the full announcement at Openra.net or directly download and try it out: Openra.net

Reply Good karma Bad karma+2 votes
ApocalypseTank
ApocalypseTank

Great mod i have played it a entire day is addictive :)

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boolbada Creator
boolbada

Thanks :D

Reply Good karma+1 vote
Nolt
Nolt

Quite OP :)

Reply Good karma Bad karma+4 votes
leozx
leozx

Which version of OpenRA is support?
I intall your mod in 20161019,
and crush everytime.

Reply Good karma Bad karma+1 vote
boolbada Creator
boolbada

You are in the right version. My mod is for OpenRA latest stable 20161019, as of now.

Reply Good karma+1 vote
boolbada Creator
boolbada

When this is your first time switching to the mod, you need to start the game again after the crash. :(

This is because my Mod DLL collides with other mods. I can't have this solved yet but in the next release of OpenRA, where they will allow engine modification, it will be fixed.

Reply Good karma+1 vote
leozx
leozx

OK,Done,Thx.

Reply Good karma Bad karma+1 vote
EpsilonEmpire
EpsilonEmpire

an interesting mod

Reply Good karma Bad karma+2 votes
MustaphaTR
MustaphaTR

Congrats, looks like mod is featured on the main page.

Reply Good karma Bad karma+4 votes
boolbada Creator
boolbada

Thank you :D

Reply Good karma+1 vote
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