New Magnetroll for Allies. New Pest Control for Allies. GI (RA2) for Allies replace Rifleman. Radar Dome high power mode graphical polish
Updated for the new Playtest of upstream OpenRA engine.
r018+1 fixes:
- Fixed crash caused by GI garrisoning. (Into Chinook or Humvee)
- Tanya now fires Gattling cannon and flamethrower while in garrison.
r018:
- New Magnetroll for Allies: pulls, lifts, pushes enemy units, depending on hold fire/defensive stance.
- New Pest Control for Allies: Effective against ant units. The pesticide well on humans, too.
- New GI replaces rifleman for Allies: The RA2 GI you expect.
- Radar dome high power mode graphical polish
- Radioactivity drawing code bug fix.
Hello, did you miss me?
First bug to report:
Exception of type `System.InvalidOperationException`: Unit `gi` does not have a sequence named `garrison-muzzle`
how to reproduce: have a chinook with a gi inside and try to shoot something
and I think cyberf*ckingTanya inside chinook seems to shoots only with pistols and not any flames that shoots while on foot.
Thanks! I'm really short on time, I guess I'll fix GI crash first.
Fix released (r018+1)