The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.

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Report RSS OF2 - Wasteland Landscape (view original)
OF2 - Wasteland Landscape
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Dredile
Dredile - - 698 comments

Im guessing this was made with an external program like Terrain Generator? Thats not a bad thing, looks good! :D the ground texture is blurry though

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menter Author
menter - - 1,226 comments

no, everything was made in hammer.

and yes, terrain generator is a bad thing. it creates things that batch hates to compile, and it's overall horrible to edit your displacements later. i've used it once, never again.

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Dredile
Dredile - - 698 comments

Wwwwheelll then

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Shadowbyte
Shadowbyte - - 158 comments

could i get this as a background my resolution is 1440x900, pm me

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menter Author
menter - - 1,226 comments

i want to tell you guys that this map WILL make it to the chapter, except in the chapter it will have a few structures since you'll be fighting one hell of a huge creature in it. after you've killed the creature you'll be free to explore the wastelands as far as they extend. so no, this is NOT the final version of the map, this is nothing even close to the final version of the map.

also remember that i didn't include any structures on this screenshot yet, i just found it really pretty and wanted to show it to you guys.

now, if you want, use this page as a suggestion page on what you'd like to see on a really open wastelands map.

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JrComissarValvatorez
JrComissarValvatorez - - 1,928 comments

So it is taller then an Antlion Guard, Strider or larger? Just trying to narrow it down.

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menter Author
menter - - 1,226 comments

a bit taller than the strider. and before someone asks, we're not just dreaming of it, it's already being coded.

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JrComissarValvatorez
JrComissarValvatorez - - 1,928 comments

I can only fathom a guess for it being the Antlion King, as it's probably the largest creature that can be taken down with normal weapons.

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menter Author
menter - - 1,226 comments

it won't be taken down with normal weapons.

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JrComissarValvatorez
JrComissarValvatorez - - 1,928 comments

So that means Shephard will be calling in heavy artillery. Really wouldn't want to face something that large without a Super Cobra or Harrier Jump Jet as back up.

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menter Author
menter - - 1,226 comments

heh. i guess you'll have to wait and see.

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sergeant_stacker
sergeant_stacker - - 142 comments

"one hell of a huge creature" can't wait until/if you guys reveal it

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BinkusTheTrinkus
BinkusTheTrinkus - - 275 comments

Is it the Gene Worm? Because the Gene worm (I think) is taller than a strider and it can't be destroyed by normal weapons and it's huge.

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menter Author
menter - - 1,226 comments

nope, not the gene worm. i really don't want to spoil it to you guys.

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TeH_n00b_GaMeR
TeH_n00b_GaMeR - - 154 comments

(buried)

is it a gargantua? its taller than strider.

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Cyowolf
Cyowolf - - 137 comments

The gargantua measures 2 humans tall, whereas the strider measures about 4-5 humans tall.

The strider is obviously taller than the gargantua.

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Armageddon104
Armageddon104 - - 3,128 comments

Open world map? AWESOME? Really? Source doesn't have the size capability, or optimization for huge displacements. Can't wait to see it in-game.

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zonbie
zonbie - - 1,299 comments

im having trouble identifying the proportions of the cliffs. how many units tall is it? it looks really weird.

Suggestions...how about a sandy barely noticeable desert road with rotting utility poles stretching alongside it? no cars, no junk. just sand.

and some cactus.

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menter Author
menter - - 1,226 comments

they're pretty damn big. there are two trucks in the distance, compare that to the mountains.

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iridium_acid
iridium_acid - - 127 comments

This must be a spot on the Earth where Borderlands and Half Life 2 cross over into the same dimension! That explains the submarine, the ... stuff..., and the fact that you have to fight the Rakk Hive here. Damn, I wonder how Adrian will kill that thing without exploding bullets?

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menter Author
menter - - 1,226 comments

what rakk hive this isn't borderlands

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Callinstead09
Callinstead09 - - 2,062 comments

Crysis, what the hell are you talking about? <8s

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Spooboy
Spooboy - - 2,028 comments

No... guys. Come on now, he figured us out. I'm already working on the news article for the real game "Opposing Boards Land Forces"

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sergeant_stacker
sergeant_stacker - - 142 comments

Are you mentally slow?

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Dexter12
Dexter12 - - 27 comments

Nice textures.. :D and sky

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EricFong
EricFong - - 1,585 comments

Cool, I love this wild west feel.

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roster312
roster312 - - 850 comments

reminds me of Fall out New Vegas

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KnifeKitty
KnifeKitty - - 225 comments

stunning skybox =) rest is just awesome x)

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Fuzyhead
Fuzyhead - - 92 comments

You could improve the surface when the ground changes to the cliff displacement, currently it's just too well defined.

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sarevokh
sarevokh - - 268 comments

So we will fight the Giant Stay Puft Marshmallow Man on a wasteland map? Great.

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Benjimable
Benjimable - - 544 comments

Looks amazing!
You guys are pushing the engine to the limit, Excellent work!

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PrivateSnowball
PrivateSnowball - - 116 comments

This is incredible!

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Jeffman12
Jeffman12 - - 1,475 comments

I think I detect a distinct grid pattern in the shrubs. This probably won't be as noticeable in the first person while marching through it, though.

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menter Author
menter - - 1,226 comments

there isn't a grid pattern on the shrubs at all.

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AlekZanDer
AlekZanDer - - 2,695 comments

Aren't there too much clouds? And where are the cloud's shadows? But the map is amazing!

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menter Author
menter - - 1,226 comments

no, not really. deserts can have even more clouds than that. and there aren't shadows yet since i'll have to make a big nodraw brush over the (more or less) where the clouds would be.

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:Jack
:Jack - - 2,079 comments

Are you going to add a road, or some utility poles, like zonbie said? It sounds like a fantastic idea.

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menter Author
menter - - 1,226 comments

yep.

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asvigny
asvigny - - 485 comments

cool.

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PurpleGaga27
PurpleGaga27 - - 2,066 comments

This map has one of the best looking terrain textures in the HL series. Is this map still WIP?

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menter Author
menter - - 1,226 comments

read the postsssssss

tldr yes

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adv0
adv0 - - 186 comments

Open world. Holy crap. This is awesome.

Heh I know its not final but if you slapped on a high rez sand texture this could easily pass for final.

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TeH_n00b_GaMeR
TeH_n00b_GaMeR - - 154 comments

my bad, mixed it with something else...

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The_Specialist
The_Specialist - - 4 comments

Would it be possible to code some rolling tumbleweeds ? I think that may be a nice touch !

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menter Author
menter - - 1,226 comments

you'll see those in the mining town.

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sergeant_stacker
sergeant_stacker - - 142 comments

Is the creature the pitworm from the first op4?

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Infuzija35
Infuzija35 - - 186 comments

I love this Skyline 8D

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