Old Republic mod for Forces of Corruption. Exactly as it says on the tin.

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Report RSS Mandalorian Sting Ray interceptor (view original)
Mandalorian Sting Ray interceptor
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DarthSolous
DarthSolous - - 528 comments

Looks cool. Yet another reason to love the Mandos

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Plejadenwolf
Plejadenwolf - - 520 comments

Why call it stingray? We don't even know if there are stingrays in Star Wars...

However, great work!

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DarthSolous
DarthSolous - - 528 comments

Well I'm pretty sure there aren't any Vultures, or Hyenas in Star Wars either and yet we have Vulure Droids and Hyena Droid Bombers.

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Plejadenwolf
Plejadenwolf - - 520 comments

Ok, you got me!

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Revanchist_1
Revanchist_1 - - 143 comments

I found a cool name: the Bes'bavar Can'gal(meaning cavalry starfighter). If you need any Mando names, I can help.

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Description

3 Interceptors per squadron. Faster than normal fighters, with stronger shields and thicker armor. Armed with 2 short range laser cannons, but more importantly specialized homing missiles, designed to shoot down fighters and bombers. Feel free to post Mandalorian names in the comments with the translation, I'd like to give these a Mandalorian name, but I don't speak Mando'a.

Unable to attack anything else than fighters and bombers, these things are very strong, fast, and durable in a dogfight. They fire one missile each, and then have to reload 3.5 to 5 seconds. This is because the missiles are able to shoot down all low-tier fighters (aurek, chela, sith fighter, aurora, davaab) in one shot, and are almost always a guaranteed hit once launched, they will follow their target for 2 more seconds after the missile leaves the launch bay, then self destructs. The missiles are slower than concussion or cluster missiles, which makes them pretty cool to look at while tracking their target.

Pretty damn strong and pretty damn useless when encountering anything besides fighters and bombers.