Old Republic mod for Forces of Corruption. Exactly as it says on the tin.

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Report RSS Mandalorian Sting Ray interceptor (view original)
Mandalorian Sting Ray interceptor
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.JAS
.JAS - - 488 comments

Pretty sick particle effects.

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Ori`verda
Ori`verda - - 12,429 comments

Kad'ee - Sharp Fang
Beroya - (Bounty) Hunter
Tal - Blood
Galaar - Eagle
Tracyn - Fire
Akaan - War
Vohn - (Famous Mandalorian)
Bralor - (Famous Mandalorian)
Bendak Starkiller - (Famous Mandalorian)
Broodje - ???
Kroket - ???

If you need more, I can probably come up with other names.

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_w_
_w_ - - 6,176 comments

BroodjeKroket-class interceptor?

what's it gonna do, hurl deep fried cheap dutch delicacies at the enemy?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Damn, you guessed the Kandosii's special ability...

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Description

3 Interceptors per squadron. Faster than normal fighters, with stronger shields and thicker armor. Armed with 2 short range laser cannons, but more importantly specialized homing missiles, designed to shoot down fighters and bombers. Feel free to post Mandalorian names in the comments with the translation, I'd like to give these a Mandalorian name, but I don't speak Mando'a.

Unable to attack anything else than fighters and bombers, these things are very strong, fast, and durable in a dogfight. They fire one missile each, and then have to reload 3.5 to 5 seconds. This is because the missiles are able to shoot down all low-tier fighters (aurek, chela, sith fighter, aurora, davaab) in one shot, and are almost always a guaranteed hit once launched, they will follow their target for 2 more seconds after the missile leaves the launch bay, then self destructs. The missiles are slower than concussion or cluster missiles, which makes them pretty cool to look at while tracking their target.

Pretty damn strong and pretty damn useless when encountering anything besides fighters and bombers.