Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty to the canons of the Sci-Fi genre. The upcoming 0.6.9.3 version will be first available in english translation. Current version is 0.6.9.2 R2 - you can get it in the downloads section.
We decided to present some shaders from future OGSE 0.6.9.3. Enjoy!
Posted by K.D. on Feb 15th, 2013
Our team desided to share some shader features from OGSE 0.6.9.3.
- sun shafts
- soft water
- soft particles
Usage: copy all files into your STALKER folder
- soft water will appear without bins too
- executable file is needed only for dust in sunshafts. Also it includes videobuffer fix which can prevent crashes on large locations like Swamp
- render dlls are needed for soft particles and dust in sunshafts. They includes also some fixes:
*details distance tuning (r__detail_radius [49, 501])
*improved details density tuning (r__detail_density [0.02, 0.6])
*improved mipbias tuning (r1_tf_mipbias/r2_tf_mipbias [-3.0, 3.0], R1 and R2)
*improved lod distance switch (r__geometry_lod [0.1, 3.0])
*recovered details shadows (r2_sun_details, R2)
*recovered bloodmarks (r__bloodmarks, R1 and R2)
*correct sun shading (R2)