Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty to the canons of the Sci-Fi genre. The upcoming version will be soon available. Current version is R2 - you can get it in the downloads section.

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Media RSS Feed Report media Reflections on the water and soaking (view original)
Reflections on the water and soaking
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epic40k Sep 24 2013, 2:37am says:

I wish I could program shaders like that! Thats amazing!

+10 votes     reply to comment
CelicetheGreat Sep 24 2013, 2:40am says:

Oh my god, dude, this is amazing. I love the rain, and this is just making be squeal and get all excited for how great this will all look. It almost looks like puddles are forming from all the rain! Share more stuff man, maybe a vid--I'm dying for this mod now!

Hopefully there's an always-rainy weather option ;)

+6 votes     reply to comment
K.D. Sep 24 2013, 7:10am replied:

No puddles yet, just wet ground. But I'm thinking about dynamic puddles so stay tuned :)

+7 votes     reply to comment
Atanna Sep 24 2013, 2:42am says:

What sorcery is this?!

+5 votes     reply to comment
[TZP]LoNer1 Sep 24 2013, 3:01am says:

Awesome. KD, what's this based on? Meltac is also doing this but it's looking very different from his technique

+1 vote     reply to comment
K.D. Sep 24 2013, 3:35am replied:

There is only one efficient reflection rendering technique - Realtime Local Reflections from Crysis 2. I'm using it and so Meltac, i'm pretty sure. Speaking of details, we have just a combination of RLR and envmap reflections that apply on asphalt with some power.

+8 votes     reply to comment
[TZP]LoNer1 Sep 24 2013, 4:41am replied:

That's awesome. So it will only display on the ground? or any reflective surface because when I tested it my weapons looked like they were made out of chrome.

Awesome execution!

+1 vote     reply to comment
K.D. Sep 24 2013, 4:55am replied:

Reflections are applying only on asphalt and water. Despite they can be applied on surfaces with particular materials (or even particular textures) it is hard to find which surfaces are hitted by rain.

+5 votes     reply to comment
[TZP]LoNer1 Sep 24 2013, 5:06am replied:

Ahhh, I see. Last question because I think you're capable of doing this;

Millenia and I tried to apply cube-map projections to weapons, based upon their transparency. So in the metallic parts of a weapon a cube map is displayed (this is done in R1, not in R2 for some reason) will you include this as well? (or in the scopes maybe)

Looking forward to your answer man, you're doing amazing work with our beloved game!

+2 votes     reply to comment
K.D. Sep 24 2013, 7:08am replied:

Environment cubemap can be apllied on any surfaces easily (i think), but i wonder if it will be good looking. Usually in games there are no cubmap reflections on such meshes but lights reflections. Because of deffered shading on r2 it is impossible to add reflections of complete set of lights, only sun reflection. Anyway i'll take look at it.

+5 votes     reply to comment
loleschido8 Sep 24 2013, 3:55am says:

so nice to see.. thanks for this man!

+2 votes     reply to comment
d4v33edz Sep 24 2013, 11:10am says:

Looks superb, excellent effect

+3 votes     reply to comment
Voroseeg Sep 24 2013, 2:37pm says:

me want

+2 votes     reply to comment
Meltac Sep 24 2013, 3:58pm says:

Congratulations K.D., you have won.

+5 votes     reply to comment
ketxxx Sep 24 2013, 5:56pm replied:

A lot of people still want your shaders as well man, don't force that horrible scenario of "Theres only this but there could of been this too" :(

+1 vote     reply to comment
K.D. Sep 25 2013, 12:55am replied:

So what was the game that i was playing?

+7 votes     reply to comment
Sniegininkas Sep 24 2013, 5:03pm says: +4 votes     reply to comment
Snoozle Sep 25 2013, 12:25am says:

epic !

+1 vote     reply to comment
☣Genezis☢ Sep 25 2013, 5:47pm says:

there is anything possible in OGSE as I can see

+2 votes     reply to comment
Nalike Oct 24 2013, 6:29am says:

My God its awesome and extremely realistic.

+2 votes     reply to comment
Nalike Oct 24 2013, 6:30am says:

are these shadders available for V.2?

+2 votes     reply to comment
SimplyYuri Author
SimplyYuri Oct 26 2013, 4:09am replied:

Nalike, it's impossible because they require the modified game engine.

+2 votes   reply to comment
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Our graphics magician, K.D., managed to realize the reflections on the water and add real soaking in the rain. Here is a sample.

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Sep 24th, 2013
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