Positions available
H4CK3R & gamemaster90266-Mapping and more mappers are needed
Ghost-Music Director and Beta Tester (More beta testers would be nice)
Voice Actor(s)-A_Real_Shame we need more!
N/A-Modeling, Animation, Texture Artists, Coding, and Scripting.
       Please Help if you have the above talents and can be put into The Source Engine
In 2525, a small human colony on the far reaches of human territory named: Harvest peacefully goes through daily life. The small military bases train farmers to defend their colony and families tend to their crops, but unknowingly a shadow falls on the planet, its fate sealed in a heartbeat, while celebrations occur, a small vessel is attacked near harvest by the darkness soon to fall on Harvest. A small group of ODSTs and 2 Marine Staff Sergeants: Avery Johnson and Nolan Bryne are sent to investigate the small ship, but find something they never would have thought possible: First Contact... At first the creatures are friendly, but things turn nasty quickly. The Beasts known as the Covenant start to glass the planet and slaughterthe colonists. A team of 4 ODSTs: Sgt. 'Risky', Lt. 'Sabre', Pvt. Jefferson, and Col. Flannery are dispatched to secure the hotspots and assist the evacuation. As you finish the final town of Heffield and you depart in the frigate: Spirit of Might, the capital ship begins firing on your small ship. The covenant finally disable shields after risky completes activating all 8 auto-turrets manually.One round punctures the hull and disables the main engines and causes the Shaw-Fujikawa Translight Engine to fail and the only way to safely depart is to go into the compromised section and manually recable the auxilary engines and that is what Risky does. As he desends into the hull he encounters multiple boarding parties, but eventually gets to engineering where a few engineers have managed to stabalized life support for a few hours. Risky slowly plugs everything in while being told countless times by the few engineers, the SoM's Captain: , and the rest of his squad that life support will fail if the engines are reactivated fully. Upon completion the life support fails and the engineers try to escape while Risky's pressurized suit saves him. The covenant ship seeing that the breach has life in it not covenant, sets 5 turrets to fire at maximum force at the section. Risky, slowly walks attempting to dodge the rounds, but is singed by one lucky shot. His suit begins to reveal several leaks. Seeing there is no escape, he stumbles to the armory and finds 2 tactical nuclear devices. He carries these into a docked Lifeboat and sets the timers for 5 minutes, he then launches and sets a crash course towards the juggernaut (ship glassing the planet)'s reactor. The lifeboat slams into the hull causing Risky to be flung into the massive chamber with the reactor in it, along with the nukes. The nukes go offand destroy the ship causing it to vaporise in its own attempt to leave the system by slipspace. Static erupts from the coms as the debris clear, but as the ship enters slipspace the scanners show a faint life sign in the heart of the explosion, just for one second, the team might not have gone to hell...gone to Reach.

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1 comment by A_Real_Shame on Jun 19th, 2011

As I'm sure many of you are aware, exams are require much studying and preparation. Unfortunately, said studying and preparation requires your beloved Regenerative Development Taskforce dev. team to sacrifice most of their valuable time to making sure we do well on our respective exams. Maybe some of us will be able to do work, and maybe not. Everybody has different time tables. This should only be a problem for the next week or two, maybe more. If anything changes, we will let you, our beloved fan-base, know immediately.

Sincerely,
The Regenerative Development Taskforce

Post comment Comments  (0 - 10 of 290)
Reeze17
Reeze17 Feb 20 2012, 2:09pm says:

Dead....

+1 vote     reply to comment
seventhmaxkilla
seventhmaxkilla Sep 15 2012, 8:34pm replied:

too bad no one will make one...... wait! i have wanted to make a mod for a while :D

+1 vote     reply to comment
z3pr2
z3pr2 Oct 3 2011, 7:21am says:

Ooh, Halo for Half-life, this is something what i'm waiting for!

+1 vote     reply to comment
z3pr2
z3pr2 Oct 3 2011, 7:31am replied:

Also, if you need a modeller, PM me

+1 vote     reply to comment
SourHyperion1
SourHyperion1 Jul 21 2011, 1:43pm says:

Okay,I have the custom textures I was given permission to use ready. The maps will now looks very diffrent. I did test 'em out. I will add the map I remade based off of a Halo Custom Edition map. It is almost the size of the entire Hammer Grid so be aware it isnt small.

+1 vote     reply to comment
AwT-AciD
AwT-AciD Jul 7 2011, 12:27am says:

Hey if you guy's are looking for a experinced sound designer shoot me a message, check out the profile. Thanks, and Ill be tracking this mod. Looks like its going smoothly

+1 vote     reply to comment
SourHyperion1
SourHyperion1 Jul 6 2011, 12:28am says:

Once again, I'm sorry for the delays. It may be summer, but that doesn't mean we are all free. In other news, I've got the Orange Box all set up for the SDK so we can use that for multiplayer or singleplayer.

+1 vote     reply to comment
SourHyperion1
SourHyperion1 Jun 8 2011, 1:57am says:

2 new Halo Games announced at E3! Halo 4 And Halo Combat Evolved Anniversary Edition! Both look pretty awesome, and bring some more possibilities for modding.

+2 votes     reply to comment
Skrinax
Skrinax Jun 11 2011, 3:49pm replied:

Yeah, and the awesome thing is....

BUNGIE WON'T BE WORKING ON IT! :D

-3 votes     reply to comment
SourHyperion1
SourHyperion1 Jun 13 2011, 11:04am replied:

I'm kinda sad about that, they brought halo up, but they did what they did and I can't stop 'em

+2 votes     reply to comment
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