Have you ever wanted to run through the Half-Life 1 Source, Half-Life 2, Episode 1 and Episode 2 single player maps with friends? Well now you can with Obsidian Conflict! The mod is also packed with several great cooperative and fun maps for your pleasure designed by the Obsidian team. Obsidian Conflict Features: - Customizable Hud and Flashlight - New NPCs - New Weapons - Cloaking Module and Shield Module - Over 20 team created maps! - Advanced Customizability for Mappers. - Custom per map Sound scripts, Configuration Files and Soundscapes. - Out of Hammer map modification via mapadd scripts. - Gamemode possibilities Including Team Coop, Coop Lives, NPC Team Deathmatch, and Fort. - Customizable Weapon scripts. Put the weapons 'you' want into your maps! - Re-Live Half-Life 1 in Source and play with your friends. - Player Coop Half-Life 2, Episode 1 and Episode 2!
*Changes / Additions - Updated Manhack V model. - Medkit Stay Timer ( sv_playermedkitstaytime ). - Gib Fade Timer ( sv_giblifetime ). - Updated Player Skin. - New Scoring system. - Flag added to npc_floor_turret to not allow physgun or player pickup. - Added Lives Option. - Updated FGD plus added HL1 NPC entries. - Added support for clientside ragdoll breakmodels (Including Strider Gibs). - Added Alient Grunt NPC - Zombine can now run with Nades. - Zombine Nades are more Powerfull. - Updated Obsidian Font. *Fixes - Fixed a number of sound issues with new npcs. - Fixed Player Manhack scared of Zombie npcs. - Fixed Missing Slam Texture. - Fixed Multiple Weapon Drop Issues. - Fixed Cloaking Crash - Fixed Gauss V model Crash. - Fixed Footsteps surface crash. - Fixed Barnacle NPC Crash. - Fixed Modelinfo crash. - Fixed Relationship Tables. - Fixed Dedicated server level change crash. - Fixed Zombine, now resets himself if the nade doesn't kill. *Maps - Fixed Freezingpoint issues ( Loosing...
*Changes / Additions
- Updated Manhack V model.
- Medkit Stay Timer ( sv_playermedkitstaytime ).
- Gib Fade Timer ( sv_giblifetime ).
- Updated Player Skin.
- New Scoring system.
- Flag added to npc_floor_turret to not allow physgun or player pickup.
- Added Lives Option.
- Updated FGD plus added HL1 NPC entries.
- Added support for clientside ragdoll breakmodels (Including Strider Gibs).
- Added Alient Grunt NPC
- Zombine can now run with Nades.
- Zombine Nades are more Powerfull.
- Updated Obsidian Font.
*Fixes
- Fixed a number of sound issues with new npcs.
- Fixed Player Manhack scared of Zombie npcs.
- Fixed Missing Slam Texture.
- Fixed Multiple Weapon Drop Issues.
- Fixed Cloaking Crash
- Fixed Gauss V model Crash.
- Fixed Footsteps surface crash.
- Fixed Barnacle NPC Crash.
- Fixed Modelinfo crash.
- Fixed Relationship Tables.
- Fixed Dedicated server level change crash.
- Fixed Zombine, now resets himself if the nade doesn't kill.
*Maps
- Fixed Freezingpoint issues ( Loosing Bomb or Battery, NPC names, crashing entities )
- Several Bunker changes.
- oc_docks optimizations.
- Added oc_Minimall.
- Added oc_wgh
- Added oc_umizuri_c
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Sounds like an awsome update hurry up and verify it ModDB.
You can read HKEY_CURRENT_USER\Software\Valve\Steam\SourceModInstallPath to get the user's true install path. Just a timesaver for those with Steam installed to a different location.