Obsidian Conflict is a cooperative multiplayer modification set in the Half-Life 2 universe. It features a large amount of new gameplay features on all-new maps specially designed for the mod with focus on cooperative gameplay, as well as over hundred user-made maps following the same formula. In addition to that, You're able to play through vanilla Half-Life 2 all the way up to Episode 2, as well as experimental support for cooperative Half-Life: Source play.

Description

*Changes / Additions - Updated Manhack V model. - Medkit Stay Timer ( sv_playermedkitstaytime ). - Gib Fade Timer ( sv_giblifetime ). - Updated Player Skin. - New Scoring system. - Flag added to npc_floor_turret to not allow physgun or player pickup. - Added Lives Option. - Updated FGD plus added HL1 NPC entries. - Added support for clientside ragdoll breakmodels (Including Strider Gibs). - Added Alient Grunt NPC - Zombine can now run with Nades. - Zombine Nades are more Powerfull. - Updated Obsidian Font. *Fixes - Fixed a number of sound issues with new npcs. - Fixed Player Manhack scared of Zombie npcs. - Fixed Missing Slam Texture. - Fixed Multiple Weapon Drop Issues. - Fixed Cloaking Crash - Fixed Gauss V model Crash. - Fixed Footsteps surface crash. - Fixed Barnacle NPC Crash. - Fixed Modelinfo crash. - Fixed Relationship Tables. - Fixed Dedicated server level change crash. - Fixed Zombine, now resets himself if the nade doesn't kill. *Maps - Fixed Freezingpoint issues

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Qwertyz
Qwertyz - - 354 comments

Sounds like an awsome update hurry up and verify it ModDB.

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Varsity
Varsity - - 1,044 comments

You can read HKEY_CURRENT_USER\Software\Valve\Steam\SourceModInstallPath to get the user's true install path. Just a timesaver for those with Steam installed to a different location.

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