Obsidian Conflict is a cooperative multiplayer modification set in the Half-Life 2 universe. It features a large amount of new gameplay features on all-new maps specially designed for the mod with focus on cooperative gameplay, as well as over hundred user-made maps following the same formula. In addition to that, You're able to play through vanilla Half-Life 2 all the way up to Episode 2, as well as experimental support for cooperative Half-Life: Source play.

Description

Version 1.2 Changelist: ======================== *Changes / Additions - Updated to the latest Valve Codebase, HDR etc... - Telefragging radius lowered. - Medkit model replacment ( Hammer Option ) - Episode 1 GCF mounting option. - HL1 Gonarch added. - HL1 Scientist updates. - game_lives_manager entity added to give and take lives from the red and blue teams. - Team based NPCs option. - Helmet now prevents nerve gas damage. - Team player skins. - Hgrunt added, created from combine AI. - Added NPC Owner field in Hammer npc properties. - Added Valve MP3 Player. - Added hud countdown timer for mappers. ( Stop, Start, Hide, Show, Name, trigger inputs and outputs plus further customization. ) - Some npcs will be allowed to follow players on use, mappers choice. - Sniper Rifle Sway changed for the better. - Simple vote command for changing the level. Good if the map is stuck, etc... Vote is determined by a percentage console command. - Several included high def HL1 model replacements

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VitorHunter
VitorHunter - - 691 comments

hmm

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