This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

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Report RSS Radar Jammer for Stealth General (view original)
Radar Jammer for Stealth General
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MrTimm
MrTimm - - 4,994 comments

circle like the Red alert mod of Red Alert 3?

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MrTimm
MrTimm - - 4,994 comments

this one:

Moddb.com

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n5p29 Author
n5p29 - - 8,538 comments

kinda.
but it's more like circle radius you see when targeting a special power.

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MrTimm
MrTimm - - 4,994 comments

ahha ok that clear things up

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SlayerX3
SlayerX3 - - 2,448 comments

Behold the fork magnet radar jammer !

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n5p29 Author
n5p29 - - 8,538 comments

how does it work?

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Zeke_Dlyoung Creator
Zeke_Dlyoung - - 4,467 comments

IIRC it uses strong magnetic fields to deflect EM waves like radar and light, resulting in the giant black circle.

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SlayerX3
SlayerX3 - - 2,448 comments

Miracles !

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Erick_Auron
Erick_Auron - - 260 comments

miracles indeed.

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Description

New upgrade for Stealth General.
Inspired by the classic Red Alert Allied unit Mobile GAP Generator.

Radar Van now can be upgraded by the new Radar Jammer upgrade. This new upgrade is applied individually, not global upgrade.

The ability allows you to create black shroud around the Radar Van which block enemy visibility on map and also prevent most Generals special powers fired on the shrouded area until the black shroud cleared. It's much like the shroud on mission maps.

To activate the ability, move the Radar Van on designated area, click the ability button and it will start creating the shroud nearby (identified by a circle around it since the shroud only visible to the enemies). If the Radar Van moves, it will stop generating the shrouds.