Nox Aeterna is a psychological/survival horror mod with emphasis on sound design, realism, atmosphere and environmental storytelling.

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Media RSS Feed Report media Enemy Concept Design 2# (view original)
Enemy Concept Design 2#
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Panzert
Panzert Jul 1 2012, 8:48am says:

Badass

+3 votes     reply to comment
gordanfreeman99
gordanfreeman99 Jul 1 2012, 9:36am says:

Are there going to be many of this guy? Or is he a special character?

+3 votes     reply to comment
Zay333 Author
Zay333 Jul 1 2012, 9:59am replied:

Special.

+7 votes   reply to comment
neahc
neahc Jul 1 2012, 9:54am says:

aint looks bad!u draw it by pencil and paper?

+2 votes     reply to comment
Zay333 Author
Zay333 Jul 1 2012, 9:59am replied:

Yes.

+3 votes   reply to comment
Beez-one
Beez-one Jul 1 2012, 10:40am says:

A whole level of hide-and-seek with insane sniper? Yes please!

+6 votes     reply to comment
JaAm
JaAm Jul 1 2012, 1:56pm says:

Nice concept. Looks like something nasty ripped him up

+3 votes     reply to comment
haawok
haawok Jul 1 2012, 3:56pm says:

I was like 'Add some bandages there and there!', but then I noticed there are already bandages on his hand.

Ace drawing, but how will this turn out as a model?

+3 votes     reply to comment
Zay333 Author
Zay333 Jul 2 2012, 4:28am replied:

The concept is pretty much drawn around pre-existing Combine soldier. To create this sniper model, the modeler would only have to remake the head and add the greatcoat. Scars and such can later be applied through a simple reskin.

+3 votes   reply to comment
dingo990
dingo990 Dec 3 2012, 4:40pm replied:

You can shortcut it event futher by using the Metropolice NPC's combine concept:
(http://steamcommunity.com/sharedfiles/filedetails/?id=104491619) the addon itself
(http://cloud-2.steampowered.com/ugc/558704419782456379/31CB6C9CDF808E2BA69B280258C8FEF80FA0B655/637x358.resizedimage) specifically the combine with the trench coat

+1 vote     reply to comment
Duckhead666
Duckhead666 Jul 2 2012, 4:00pm says:

I'd say he's more biomechanically damaged than psychologically, seeing as it doesn't seem like Overwatch soldiers are human enough to go crazy in the traditional sense. Or perhaps something darker that isn't yet fully understood has driven him over the edge.

+3 votes     reply to comment
Duckhead666
Duckhead666 Jul 2 2012, 4:00pm says:

I'd say he's more biomechanically damaged than psychologically, seeing as it doesn't seem like Overwatch soldiers are human enough to go crazy in the traditional sense. Or perhaps something darker that isn't yet fully understood has driven him over the edge.

+2 votes     reply to comment
Duckhead666
Duckhead666 Jul 2 2012, 6:28pm replied:

Sorry about the double-post.

+3 votes     reply to comment
Callinstead09
Callinstead09 Jul 2 2012, 8:59pm replied:

They are human enough to cuss when in a bad situation, like having a live grenade around them!

+6 votes     reply to comment
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Description

Another character that the player will meet while exploring the world in Nox Aeterna. He is planned to be a survivor of the first Combine Dropship fleet that attacked Trnovlje. So far, he has only survived because of his tactic of keeping his distance between anything that moves. And is keen on keeping that tactic. Because of this, he has for the lack of a better word, gone insane and can not differentiate between friend or foe.
This is why, the player is advised to always be careful, because you never know when you might walk in front of his field of view.

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Entertainment
Date
Jul 1st, 2012
By
Zay333
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