NovaCor: The Fringe is an exciting Sci-Fi adventure with a blend of FPS combat and Puzzle Solving. Collect items, solve puzzles and blast your way to the center of the mystery surrounding NovaCor.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Weapons!
embed
share
view previous next
 
Post comment Comments
Phenixtri
Phenixtri Oct 6 2012, 1:38am says:

So ... where does the magazine go ? 0_o And no rear iron sight? I mean don't get me wrong its a cool looking concept but it needs a lil work detail wise.

+1 vote     reply to comment
EVIL_WEVIL Author
EVIL_WEVIL Oct 6 2012, 1:53am replied:

The magazine goes under the rail, think of it as a P90. The top rail lifts up like an m249 would. I may put some sort of holo sight on this too. Most details will be added with textures considering our goal is to be simple and low poly with the weapons.

+3 votes   reply to comment
FreeKill556
FreeKill556 Oct 6 2012, 3:50am replied:

That's very original, can't wait to see it animated.

+1 vote     reply to comment
haawok
haawok Oct 6 2012, 6:28pm says:

If it can do that, why not a mag like the one on M240/9? I think it'd look cool, futuristic and with a huge magazine.

+1 vote     reply to comment
EVIL_WEVIL Author
EVIL_WEVIL Oct 6 2012, 8:47pm replied:

Well its an smg so it needs to be small and compact, if it were an HMG I would do so.

+2 votes   reply to comment
agent00kevin Creator
agent00kevin Oct 8 2012, 7:15pm says:

The Mod in itself is not meant to be realistic in any way. Everything from the storyline down to the textures are meant to never let you forget you are playing a game.

If you think these weapons arent up to your realism standards, then you are in for a shock later. We are going to have a pulse shotty thats completely ridiculous and obviously very cumbersome and unwieldly. Many of our weapons are going to be quite unconventional, so brace yourself!

This Mod has hovering forklifts, plasma injectors not unlike the warp core from Star Trek, force fields, etc etc. The guns need not have room for springs, bolts, lever, hammers or even a slide. One of our pistols doesnt even have a slide. Why? Because it doesnt operate on blowback. It doesnt even fire conventional rounds.

As for the detail - I specifically requested we keep the models low poly. I told him that we could add a lot of the fine detail with a good skin and bumpmap, which is completely doable and has been done in the past - most notably, with Half Life 2. This is the theme of the entire Mod - a somewhat blocky, low poly yet still detailed Mod.

Shadowflar3, this is a Sci Fi Mod, packed with cliches. Nothing about it is realistic, and we dont care. We dont want it to be realistic. This Mod is about having fun, not impressing people with our attention to detail...that only a handful of players would actually even notice, and much less care about.

We appreciate your opinions, however, enough is enough. I will promptly remove any more on the subject of realism. That is not what we are doing with this Mod, so the point is moot anyway.

+2 votes   reply to comment
agent00kevin Creator
agent00kevin Oct 11 2012, 3:53pm replied:

I have removed the comments posted by Shaowflar due to a very immature exchange of PMs here. Rest assured, I addressed him/her respectfully and professionally, yet was still met with hostility, insults, and overall childish behavior.

+4 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

3 new weapons modelled by me. I'm aware the magazine looks really small in this picture however its just the angle.

Image Details
Type
Entertainment
Date
Oct 6th, 2012
Size
1920×1080
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only