NovaCor: The Fringe is an exciting Sci-Fi adventure with a blend of FPS combat and Puzzle Solving. Collect items, solve puzzles and blast your way to the center of the mystery surrounding NovaCor.

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Mr.Walrus Jan 29 2013 says:

Very good job, looks like it'll be a ton of fun to fire!

+2 votes     reply to comment
haawok Jan 29 2013 says:

Wow, everything in this video is so not HL2-like apart from the sounds.

P.S. Nice taste in music, you got.

+1 vote     reply to comment
SPY-maps Jan 29 2013 says:

nice weapon you made there!!
don;t know if you still need to add the skin to the weapon or that it stays that white. personally i do like the whiteness of the weapon. makes it a big SF like.

very nice job!!


+3 votes     reply to comment
EVIL_WEVIL Jan 29 2013 replied:

The white is what I was going for. However I'm probably going to add a little more grey to some areas.

+3 votes   reply to comment
agent00kevin Creator
agent00kevin Jan 29 2013 says:

I like the white too; it kind of makes the guns seem like they are made of a space age polymer :P It definitely fits the clean, sci fi theme.

+3 votes   reply to comment
WiFiDi Feb 1 2013 says:

white adn light gray and black or dark gray would be a good mix of colors i feel. i as well think you pretty much nailed the cypress 9mm on the head its perfect.

+1 vote     reply to comment
Phenixtri Feb 1 2013 says:

great work here evil everything is excellent aside from the draw ... that just needs to be smoothed out and its gold.

+1 vote     reply to comment
EVIL_WEVIL Feb 2 2013 replied:

Thanks :), everything in the video itself is a bit choppy due to fraps so everything in game is a lot smoother.

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EVIL_WEVIL Feb 2 2013 says:

Just finished redoing the textures on the gun because of some odd lines appearing on the texture (which is hard to see in the video, but very visible in game). Its mostly the same however I've made the metal a blueish tint and I've added a few more details here and there. Normal maps are all good now but I can't seem to get the phong working correctly. Lastly I've fixed the clipping issue with part of the rear sight.

+1 vote   reply to comment
Pelk Feb 2 2013 says:

Everything looks really well.
However, I'm a fan of view bobing not tilting,
and maybe a neon stripe on the gun.

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I've been working on everything in the video for a while now and thought it was finally time to show what I've done! Enjoy!

Working to fix the clipping issue with the smg model and the glitchy normal map, I'm also hoping its okay to use these l4d2 sounds I modified as I really like them, someone let me know about that please.


Video Details
Jan 29th, 2013
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