Noontide is a high-speed Hack'n'Slash in a similar spirit to Devil May Cry. Noontide’s core mechanics revolve around the MODE system, which stands for Mobile Offensive Defensive Elucidating system.

Noontide Update

Noontide Update

Sep 11, 2009 6 comments

An update on the future of the project and a showcase of the content we were developing for our MSUC phase 4 submission.

Update: Heavy Stance

Update: Heavy Stance

Jul 13, 2009 2 comments

A preview of the new stance and new techniques in Noontide

Phase 4, Defensive Array and Source Code

Phase 4, Defensive Array and Source Code

May 21, 2009 0 comments

The future of Noontide, the defensive array and the implementation of attacks

Noontide: In The Demon's Hand available for download

Noontide: In The Demon's Hand available for download

May 16, 2009 8 comments

Phase 3 submission for the Make Something Unreal Contest and Credits

Progress

Progress

May 9, 2009 0 comments

Progress on Noontide and MSU. Resident Evil 5 and Noontide gametype talk

Introduction

Introduction

Apr 29, 2009 0 comments

Introduction and info about the development of Noontide, Gametype and technical

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Platform
Windows
Developer
team Noontide
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Release Date
Released May 16, 2009
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