No More Room in Hell the long awaited Source zombie modification.

Report article RSS Feed 1.07.9 Now Available

Patch 1.07.9 has been pushed to Steam public build. Includes a new Objective map, Junction. New Survival map, Campblood. A handful of bug fixes and a new weapon, the JAE700 Sniper Rifle.

Posted by Xendrid on Mar 10th, 2014

Patch 1.07.9 Now Available on Steam

1.07.9 is finally out. It introduces a new weapon, a new survival map, a new objective map, and a few dozen fixes. Also, you can now quickly find servers you can start playing right away in. Click "Add common tags..." on the bottom right of the server browser and select "Spawning:Active" to only list servers where there are at least 25 seconds left for spawning.

Future Plans

We haven't talked much about the future plans of NMRiH, so let's do that real quick, shall we? Our top priority right now is useability. We realize that people are frustrated with too much downtime during death and waiting for new rounds to begin. In 1.07.9 we introduced the very first step (a small one albeit) in making the game easier to play, thus more fun. The common tags mentioned above. This is just a small thing and we have bigger changes planned, primarily to Objective mode. We have listened to the feedback over this, but if you'd like to further discuss it head over to our Forum or just post your concerns and suggestions in the comments below!

As for second priorities, new content is always being created. We have a couple new features that are close to done, but we don't want to make any promises or tease anything until we have them actually in the game and ready.

As always, thanks for playing!

Quote:Note: If you've found a bug, please click on this link. If your game crashes, please click here.

Extra Note: If your sound is glitchy, please head to your SteamApps/common/nmrih/nmrih folder and delete the following files:

  • modelsounds.cache
  • nmrih.vpk.sound.cache
  • sound.cache (this one's located at common/nmrih/nmrih/sound)

Extra Extra Note: Steam will automatically install this update, FYI.

To view the full changelog, exclusive media, and future updates, visit our site:

Join the Official Steam Group for the latest changelog and announcements! Follow, Like, Subscribe! Whatever your preference will bring you the most up to date info on NMRiH:

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Post comment Comments
Lacedaemonius Mar 11 2014, 3:07am says:

One commonly overlooked option to alleviate the waiting between rounds would be to add a minigame like blockbuster or solitaire or some such that spectators can play while they wait. Also, being able to bet on individual players was great fun in 1.6 & CZ.

+6 votes     reply to comment
Technodude010 Mar 11 2014, 12:53pm replied:

Exactly what I was thinking. Some maps in GMOD's TTT have a little minigame space away from the map.

+2 votes     reply to comment
DemolitionSteve Mar 11 2014, 2:13pm replied:

When you're waiting to respawn you should totally be able to play as a health crate just to you can keep spamming your lid open and shut like a mouth while going "huehuehuehuehuehuehueh" to yourself like some kind of weirdo.

+8 votes     reply to comment
DemolitionSteve Mar 11 2014, 3:10pm replied:

*just so you can keep spamming

+2 votes     reply to comment
Hell_Diguner Mar 26 2014, 12:46am replied:

I rather like the idea of "betting" on who'll die next. Poker would be great, but I'd settle for "Uno" or "Black Jack."


+3 votes     reply to comment
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Released Oct 30, 2011
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