No More Room in Hell the long awaited Source zombie modification.

Report abuse NMRiH Beta 1.06 Client Full
Filename
NMRiH_Beta_1.06_Full.zip
Type
Full Version
Uploader
Dman757
Date
Nov 19th, 2012
Size
1,273.73mb (1,335,607,067 bytes)
Downloads
363,356 (4 today)
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Description

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp [at] gmail.com


Beta 1.06 Patch Notes

Server files are included in this download


Code

  • Added option on character select dialog for ammo checks to be audio only, HUD only, or both
  • Added multiple voice sets for ammo checks, reloads, and voice commands; can be changed on character select dialog
  • Added weapon barrel smoke that appears after firing for an extended amount of time
  • Ammo checks, reloads, and voice commands now use temporary entities which should reduce network traffic
  • Backpedal speed no longer affected by stamina, and while ironsighted is about 3x previous speed
  • Blood tech on all weapons, when impacting or shoving flesh there is a 40% chance your weapon can become bloodied (stacks up to 4x)
  • Fixed infinite grenade bug
  • Fixed keypad getting stuck if up during a death or map change
  • Fixed possible crashes caused by zombie ragdolls
  • Fixed welder particles not appearing correctly
  • Increased player view height
  • Modified the way melee traces are done so that they should be a lot more accurate when aiming at the head
  • Re-added ammo counts to the ammo HUD
  • Supply helicopter is much more precise with its drop locations
  • Total stamina increased by 30%
  • Throwable weapons (hold down G with a melee weapon to throw)
  • Weapons and objective items can no longer be lost inside the clip for objects like body bags
  • Dropped weapons and ammo fall in a random direction so you can pick them up individually
  • Zombie spawning completely rebuilt for improved performance
  • Zombies catch each other on fire
  • Zombies will take different paths from each other, making navigation more realistic
  • Increased sound attenuation to facilitate more realistic player-player communications
  • Reduced overall zombie count for server performance and ping while increasing the density of zombies near players
  • Zombies spawn no less than twice the distance from players as in 1.05
  • Players will no longer spawn near zombies
  • Zombies will no longer respawn in small rooms once entered
  • Added spawn_density variable to mapper's overlord_zombie_helper entity to allow mappers to control the amount of zombies on their maps
  • Reduced stamina cost of shove to 50% if you hit your target
  • Increased blunt push back chance
  • Updated localization for Russian
  • Added Spanish localization
  • Added Italian localization
  • Added Japanese localization
  • Added initial Polish closed captions/subtitles
  • Changed default values of cl_cmdrate, cl_updaterate, rate to 60, 100, 60000
  • Zombies will spawn with 1 out of 3 possible collision groups, to stop the "super zombie" stacking
  • Weapon penetration is enabled for the Winchester 1892
  • Objective mode: func_zombie_spawn brushes no longer ignore the "start disabled flag". Be sure to use I/O to enable these zones when you want zombies in them.
  • mp_friendlyfire set to 0 by default (Server owners can re-enable friendly fire if they so choose)
  • If mp_friendlyfire is set to 0, players can now deal damage towards infected players
  • Improved map loading

Art

  • New particle textures
  • Brighter zombie flames
  • New welder sparks
  • New electrical trap particles
  • New grenade/gascan explosions
  • Reworked blood particles and textures
  • Finalized blood puddles
  • Updated muzzle flashes
  • Various environmental effects
  • Added 10 new blood decals and replaced various bullet impact art
  • Added kitchen knife melee weapon
  • Added Ruger MK III
  • Optimized various textures

Sound

  • Added new dynamic footstep playback system
  • Updated footstep sounds for various materials
  • Added clothes movement sounds for walking and running
  • Increased sample playback speed for running
  • Added new ambient fire sounds
  • Added new sounds for when a zombie's head explodes
  • Added new sounds for blood squirting out of the neck of decapitated zombies
  • Replaced all current melee swing sounds; sharp light, sharp heavy, blunt light, blunt heavy, fists.
  • Replaced flesh impact sounds; bullet impacts, blunt weapon impacts and sharp weapon impacts..
  • Replaced air vent sound on Northway
  • Decreased vending machine buzz volume on Northway
  • Decreased standing spot light buzz volume on Northway
  • Added voice audio for helicopter supply drop on Northway
  • Replaced weapon draw and holster sounds
  • Replaced shove sounds
  • Replaced ‘look-down-sights' sounds
  • Improved M16A4 hand tap sound
  • Improved Mac10 pull draw sound
  • Remastered the following gunshot sounds; Ruger, Mossberg, Remington and Winchester1892.
  • Added MK III fire and dry fire sounds
  • Replaced Revolver, MP5 and SV10 fire sounds
  • Replaced Heart beating sound
  • Updated breathing sounds

Maps

  • nms_northway

    • Added a new parking area
    • Welder can be found in underground level of the map
    • Added barricade boards to safezones
    • Added 5 random codes (found around the level on notes on walls) for the backroom-keypad of the warehouse area
    • Added few more weapons and ammo around the map.
    • Increased the amount of zombies spawning in the map
    • Lowered runner-wave from 3 to 2, but in exchange, raised the child-wave from 4 to 5
    • Finale should now happen at wave 9 instead of 13
    • Reworked player spawns
    • Added soundscapes for more atmospheric experience
    • Optimizations
    • Added playerclips to eliminate godspots
    • Added 3D-skybox
    • Added a third safezone, which is the "Security Room" behind the Market
    • Added a third health crate
  • nmo_cabin

    • Enhanced zombie spawning
    • Increased weapon count and ammo count
    • Added bandages/medkits
    • Added barricade boards
    • Polished some ares of the map
  • nms_favela

    • Increased brightness
    • Added soundscape
    • Added winning scenario
    • Changed final wave from 15 to 18
  • nmo_chinatown

    • Replaced police lights with new particle effect
    • Polished some ares of the map
    • Added two new storage rooms in the map that contains extra supplies
    • Further optimization

nmo_broadway

  • Clipped all vehicles and godspots
  • Tweaked weapon count
  • Added bandages/medkits
  • Added barricade boards
  • Polished some areas of the map
  • New spawn area with roof
  • Added new particles
Preview Image
NMRiH Beta 1.06 Client Full
Post comment Comments  (0 - 50 of 109)
Headshot174
Headshot174 Nov 19 2012, 11:21pm says:

Zombies , here i come!

+18 votes     reply to comment
master8000239
master8000239 Oct 26 2013, 6:53pm replied:

XD

+1 vote     reply to comment
Braindawg
Braindawg Nov 20 2012, 8:28am says:

**** the chainsaw, I'm going Kitchen Knife Rambo on your *****

+22 votes     reply to comment
MadSondre
MadSondre Nov 6 2013, 3:42pm replied:

Sounds lovely

+1 vote     reply to comment
jedrek
jedrek Nov 22 2012, 10:34am says:

Awesome

+4 votes     reply to comment
MerrickSimms
MerrickSimms Nov 23 2012, 1:12pm says:

No download links...

+4 votes     reply to comment
Newbez
Newbez Nov 24 2012, 6:34am says:

Awesome! I hope the Steam version is getting along nicely.

+16 votes     reply to comment
GaryGibbon
GaryGibbon Nov 24 2012, 4:15pm says:

where do i extract to

+8 votes     reply to comment
Guest
Guest Nov 25 2012, 3:06pm replied:

If you have steam most likely program filesx86/steam/steamapps/sourcemods if not then I don't know.

+7 votes     reply to comment
Guest
Guest Nov 30 2012, 8:32am replied:

if you have steam then extract to steam/steamapps/sourcemods if desura...idk..

+7 votes     reply to comment
Guest
Guest Dec 26 2012, 3:59pm replied:

Your SourceMods folder

+10 votes     reply to comment
Guest
Guest Sep 3 2013, 3:04am replied:

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Aikae32
Aikae32 Oct 1 2013, 8:08pm replied: +1 vote     reply to comment
Guest
Guest May 5 2013, 10:10pm replied:

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Guest Aug 19 2013, 12:19pm replied:

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Guest Sep 12 2013, 9:26am replied:

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maksimanama
maksimanama Nov 29 2012, 11:55am says:

How do you patch your old version?

+5 votes     reply to comment
Guest
Guest Mar 25 2013, 5:12am replied:

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Subterfuge69
Subterfuge69 Dec 15 2012, 3:01am says:

For some reason it crashes every time i open it on desura, is there a way to fix that? And yes it worked beforehand, but after i changed my resolution for better game play, it went to ****.

+2 votes     reply to comment
Guest
Guest Dec 25 2013, 10:38pm replied:

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lkal
lkal Dec 20 2012, 6:41am says:

link dont work(

+1 vote     reply to comment
marco10
marco10 Dec 22 2012, 8:03am says:

I can`t download it because it has no mirrors i started to download it 1 minute ago then i stopped it cause i thought i had it but i didn`t then i tried again but no mirrors

0 votes     reply to comment
Petran.Marius
Petran.Marius Dec 22 2012, 2:31pm replied:

+1 can't download :|

0 votes     reply to comment
Guest
Guest Oct 1 2013, 11:01pm replied:

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vergilcancry
vergilcancry Dec 24 2012, 1:55pm says:

God damnit... no download links :(

+1 vote     reply to comment
Glider4
Glider4 Dec 30 2012, 3:21pm says:

it wont work for me. it starts up looking like hl2 and crashes shortly afterwards. can somebody please help?

0 votes     reply to comment
khangtommy
khangtommy Dec 30 2012, 9:33pm says:

I hope this is less laggy than the old patch *amen*

+4 votes     reply to comment
Guest
Guest Dec 31 2012, 9:52am says:

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Guest Jan 3 2013, 1:33pm says:

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b735684
b735684 Jan 6 2013, 2:33pm buried:

(buried)

Even if you manage to download the zip file is ****** up, **** you moddb

-5 votes     reply to comment
Manface
Manface Jan 10 2013, 9:03pm replied:

don't **** moddb its not there fault. its just the mirror for gamefront i presume or just too much traffic, try downloading at 1:00 AM the mirror may be working then.

+4 votes     reply to comment
sergiodiaz
sergiodiaz Jan 8 2013, 2:09pm says:

I could help with an issue? Of course if: D. what happens to me is that when I Download the game and try to play, I came out I did not have to be run, not try all possible pages, but I always came out the same, idk if it is the computer, I could help? my steam is Ghost [ESP] my messenger: sergio007ramos@hotmail.com

0 votes     reply to comment
sergiodiaz
sergiodiaz Jan 8 2013, 2:10pm replied:

I could help with an issue? Of course if: D. what happens to me is that when I Download the game and try to play, I came out I did not have to be run, not try all possible pages, but I always came out the same, idk if it is the computer, I could help? my steam is Ghost [ESP] my messenger: sergio007ramos@hotmail.com and gmail is sergiodiazramos1@gmail.com (1 also sets the)

0 votes     reply to comment
Guest
Guest Jan 8 2013, 5:53pm says:

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Guest
Guest Jan 15 2013, 2:57pm says:

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JH5
JH5 Jan 24 2013, 8:17pm says:

顶一个啊啊啊

-1 votes     reply to comment
Guest
Guest Jan 26 2013, 4:04am says:

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Guest
Guest Jan 26 2013, 12:13pm says:

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thekiller12319
thekiller12319 Feb 1 2013, 7:18pm says:

download link broken please fix it

0 votes     reply to comment
Guest
Guest Feb 6 2013, 4:37am says:

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brıtther336
brıtther336 Feb 10 2013, 9:18am says:

I love zombies :D

+2 votes     reply to comment
Guest
Guest Feb 10 2013, 9:54am says:

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HappyHoboMan
HappyHoboMan Feb 10 2013, 7:09pm says:

Can someone help me? It won't download. Just says it's loading... and won't download.

+1 vote     reply to comment
Guest
Guest Feb 12 2013, 12:37pm says:

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Guest
Guest Feb 12 2013, 5:19pm says:

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chucknorrisgamer
chucknorrisgamer Feb 21 2013, 9:08am says:

How do I add mods to Half Life 2? It's nowhere in the package contents folder (I run Mac OS X btw)

+2 votes     reply to comment
Guest
Guest Feb 25 2013, 12:14pm says:

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Guest
Guest Feb 25 2013, 9:59pm says:

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epicslayergames
epicslayergames Mar 6 2013, 8:05am says:

when is beta 1.07 coming out?

+2 votes     reply to comment
manstor
manstor Nov 3 2013, 2:48pm replied:

In steam now

+1 vote     reply to comment
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Platforms
Windows, Mac, Linux
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Official Page
Nmrih.com
Release Date
Released Oct 30, 2011
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MD5 Hash
f05420a121c37abc962ff3466650094b
Related Mods
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No More Room in Hell Half-Life 2 - Multiplayer First Person Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter
Related Groups
No More Room in Hell Team
No More Room in Hell Team Developer & Publisher with 13 members