No More Room in Hell the long awaited Source zombie modification.

Report abuse Beta 1.0 to 1.01 PATCH [Outdated v1.01]
Nov 3rd, 2011
99.78mb (104,631,127 bytes)
10,471 (1 today)
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First patch for No More Room in Hell, Beta 1.0 to 1.01 fixing numerous major and minor bugs and crashes!

  • Cleared out config_default.cfg except binds (should fix most crashes when changing maps)
  • Fixed godmode when mp_friendlyfire is 0
  • Rewrote shaders to be more efficient and prevent crashing
  • Fixed viewmodel particles (and flashlight) appearing wrong to an observer
  • Tweaked default values of map length, overlord despawn timeout
  • Player names should now always appear above the player's head
  • Friendly fire damage has been reduced (which is now a convar, sv_friendly_fire_factor)
  • Players will not incorrectly turn now if killed by another player (only if killed by headshot by another player)
  • Fixed phalanx bottle orientation on hip
  • Fixed phalanx bottle not being removed after being used (causing the floating pills)
  • Screen shader effects can be disabled by turning off "nmrih_screenspace" ConVar
  • Fixed sv_realism damage
  • Decreased cl_npc_interp to 0.1
  • Made mp_timelimit 0 mean infinite time on the map
  • Auto kick players that are idle for x amount of time (set by convar, typing / navigating ui does not count towards activity)
  • Implemented Vote Kick / Vote Ban systems
  • Added brush entity (func_ff_blocker) that prevents friendly fire for players inside of it, currently used in spawn rooms
  • Fixed two female zombie sounds that were looping
  • All zombie hitboxes have been rebuilt
  • Lump allocation errors should now be fixed
  • Players can now spawn into games for the first 2 minutes or first 2 objectives, whichever takes longer
  • Tweaked damage based on new hitboxes
  • Fixed turned zombie models leaning
  • Added weapon switch keybinds to keybind menu
  • Added picture of default keybinds to randomized loading screens
  • Fixed issue where decals would be continually applied each map reset
  • Added head gibbing to all zombie models (except player zombies)
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    Beta 1.0 to 1.01 PATCH [Outdated v1.01]
    Post comment Comments
    dr.manfree Nov 3 2011 says:

    yay head gibbig WOOT

    +2 votes     reply to comment
    Stickman47 Nov 3 2011 says:

    Needs detachable limbs and more gore

    +11 votes     reply to comment
    [nmrihdev]-Maxx Author
    [nmrihdev]-Maxx Nov 3 2011 replied:

    We're working on this. This is a lot more work than you'd think!

    +6 votes   reply to comment
    ChuckNrs Nov 3 2011 says:

    This needs to be spread. It's a real chore finding a 1.1 server.

    +1 vote     reply to comment
    moomind1 Nov 3 2011 says:

    so you just extract it to sourcemods and replace and murge all the files?

    +3 votes     reply to comment
    [nmrihdev]-Maxx Author
    [nmrihdev]-Maxx Nov 3 2011 replied:


    +5 votes   reply to comment
    moomind1 Nov 3 2011 says:

    do we still have to delete that cfg thingy? because i did will it damage my beautiful NMRiH?

    +1 vote     reply to comment
    [nmrihdev]-Maxx Author
    [nmrihdev]-Maxx Nov 3 2011 replied:

    You don't HAVE to, but it is recommended if you were getting crashes on map changes etc. It will help (not solve) dealing with those crashes.

    +1 vote   reply to comment
    MARiN3 Nov 3 2011 says:

    could it be that my framerate is down cuz of the update or is it my PC ?

    I ll try it later again

    +1 vote     reply to comment
    Stickman47 Nov 3 2011 says:


    +1 vote     reply to comment
    skullkan6 Nov 3 2011 says:

    I'm just hoping for a few more maps soon. Although I have to say that with how the objectives work, it feels a little too much like Zombie Panic: Source.

    +1 vote     reply to comment
    hayyou Nov 3 2011 says:

    Head shots don't always instant kill for me and I no longer can tell that I'm infected until I turn. :(

    +2 votes     reply to comment
    brumaren Nov 3 2011 says:

    After installing the patch my FPS goes from 50 down to 18 for some seconds all the time =/

    +1 vote     reply to comment
    VerbNoun Nov 3 2011 says:

    what does "server uses different class tables" mean D;

    +1 vote     reply to comment
    MARiN3 Nov 5 2011 replied:

    the server is running an old build of the game

    +1 vote     reply to comment
    cameronseren Nov 4 2011 says:

    Hey could you make this more Laptop Friendly i play it even due to the lag i die all the time but i love the mod and thanks for putting it out there :3

    +1 vote     reply to comment
    biodude Nov 6 2011 replied:

    Just saying, get a better laptop? With all the tons of zombies on screen im sure it would cause some lag on older computers :P

    +1 vote     reply to comment
    MayhemX Nov 6 2011 says:

    How come all of my maps are different from all of the server's maps?
    It says " Your map [nmo_chinatown.bsp] is different from the servers. Why is this, I haven't changed the maps, unless the patch did something.

    +1 vote     reply to comment
    HarryPothead Nov 8 2011 replied:

    I'm getting the same error :/

    I'm downloading the 1.01 patch to try and patch 1.01!

    +1 vote     reply to comment
    HarryPothead Nov 8 2011 says:

    Just download the 1.01 patch and apply it.. It worked.

    +2 votes     reply to comment
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    Released Oct 2011
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