Explore the island of Vvardenfell as you never have before, with a world built anew to be both alien and familiar to the Morrowind you knew before. New adventures await, with new exciting areas to see and explore, and new artifacts just waiting to be discovered. This is a complete overhaul for Morrowind, adding countless new details, weapons, armors and much more for you to see and do. Experience the world of Morrowind in a new light, try out Morrowind Rebirth today!

Report RSS Installation & requirements

How to install the mod and what is required to play it. Be sure to follow the instructions properly or you might experience issues with the mod.

Posted by on - Basic Starting a mod

WARNING
Do not use "Morrowind Rebirth 4.2 - Morrowind Patch 1.6.5 [Rebirth]" included in the Morrowind Rebirth archive along with "Morrowind Patch 1.6.5 Beta", "Morrowind Patch 1.6.5 Beta [BTB Edit]" or the "Unofficial Morrowind Patch Project". Also note that "Texture Fix 2.0" and "Poorly Placed Object Fix v1.2", "Windows Glow", and "Animated Morrowind" are not compatible with Morrowind Rebirth.

Requirements

- ”Morrowind Code Patch”: Morrowind.nexusmods.com
- You need the US/UK version of the game.
- This mod requires the expansion packs.

Recommended
- "Better Dialogue Font": Nexusmods.com?
- "MGE XE": Nexusmods.com?

Installation

Here's the file structure when you've unpacked the files.

Copy the "Data Files" folder and paste it to one of the following locations (regular or steam). The latter won't apply if you have Morrowind installed elsewhere.

That should be it. Don’t forget to tick the box “Morrowind Rebirth 4.2" in “Data Files” on the start-up screen. Start a “New Game” in order to avoid dirty saves (or repair your old save-game using wrye mash). If you're using MGE or MGE XE, don't forget to re-run distant land to avoid potential landscape issues (see below).

Addons
“Morrowind Rebirth 4.2 - Racial Diversity – Addon”, "Morrowind Rebirth 4.2 - Morrowind Patch 1.6.5 [Rebirth]" and “Morrowind Rebirth 4.2 – Balmora Underworld - Addon” are not required for Morrowind Rebirth to run properly, but are recommended for the best experience. See the additional documentation for more info regarding these plugins.

Extras
The extras folder contains new music, new deskop icons, new splashscreens and two new main menus'. These are all optional and are not required to run the mod.

Comments  (0 - 50 of 53)
Alyzabeth
Alyzabeth

good stuff

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DeepSpaceAdventurer
DeepSpaceAdventurer

Is the US/UK version a real requirement (because of something I cannot remember - did not play Morrowind for a long time now) or is it just to avoid a language mix?

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trancemaster_1988 Author
trancemaster_1988

There is. Dialogue/topics, names etc are all diffrent in other language packs.

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Renay
Renay

So, using a Steamversion and setting it to the english language is all that is required for it to work properly, right?

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trancemaster_1988 Author
trancemaster_1988

If you mean when you install Morrowind, yes.

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Guest
Guest

Is there anything different I have to do when using the Steam version?

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trancemaster_1988 Author
trancemaster_1988

Not really, not what I know off at least.

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OvKl
OvKl

I put all the contents, but when i go to Data Files and mark the Morrowind Rebirth, go to play, says an unknown number of errors, and when I go to dismark (?) in the Data Files, the morrowind launcher close. Help?

And sorry for my english.

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trancemaster_1988 Author
trancemaster_1988

Are you using uk/us version of the game? Also post your error-log document here. It can be found in your Morrowind folder.

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Augster101
Augster101

When I first launch the game after installing the mod, it works fine. But, if I exit that game and then re-launch the game, I get a "The Morrowind Launcher has stopped working" message. I don't run any other mods, except for Tamriel Rebuilt's "Sacred East." Is there a compatibility issue, or is it some random error?

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trancemaster_1988 Author
trancemaster_1988

Probably some random error. Morrowind isn't known to be very stable.

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.Kalis
.Kalis

Is there another link for the patch? the site this one links to wants me to register to download, which I am normally fine with but it isn't free.

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trancemaster_1988 Author
trancemaster_1988

You're talking about nexus? It's free to register.

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Guest
Guest

I put all the files in the data files folder and checked the box(I unchecked all of my other mods to make sure they werent an issue) and right when it begins to load all of the content it comes up with an impossible ammount of errors about missing files.

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trancemaster_1988 Author
trancemaster_1988

Please post the content of your "Warnings" doc found in your morrowind folder.

Also, did it occur at start-up, new game or while loading an old save-game?

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Guest
Guest

not working i did all instructions

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trancemaster_1988 Author
trancemaster_1988

Can you explain your problem a little more in detail? Any error messages? Can you start the game? Can you include the content of your warnings.log found in your Morrowind folder?

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Spicywiener93
Spicywiener93

I've placed the content in the Data Files folder, checked the boxes on the start up. Then I start the game, but it wont load the mod esm or esp at all before the title screen. It does load Tribunal and Bloodmoon though :/ Is there any way to fix this?

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Spicywiener93
Spicywiener93

BTW If this helps... I have Morrowind V1.5.1629, does it need to be updated?

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trancemaster_1988 Author
trancemaster_1988

I think 1.6...something, is the latest patch if you have all the expansions. You need that one if you're gonna play this mod.

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Spicywiener93
Spicywiener93

I've downloaded and installed v1.6.1820 aaaaaaaand didn't help :(

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trancemaster_1988 Author
trancemaster_1988

Wierd lol! No idea what could cause this!

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thepizzaman
thepizzaman

I have the same problem.

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trancemaster_1988 Author
trancemaster_1988

Are you using the GOTY version?

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thepizzaman
thepizzaman

Yes

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Guest
Guest

how do i disable grass if i have morrowind graphics and sond overhaul? do i just re-run distant lands or what?

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trancemaster_1988 Author
trancemaster_1988

Pretty much re-run the distand land setup and disable grass from there.

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Kelykins
Kelykins

Can someone please help me. I installed Tamriel Rebuilt along with Morrowind Graphics and Sound Overhaul and now Morrowind Rebirth but now Im getting floating plants all over the place. Where did I go wrong with the installation? On the front page for this mod it has differnent installation instructions than what is shown on this page and when it tried to follow it it mentioned I needed to disable grass but I have no clue what that means. Any advice would be greatly appreciated. :)

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trancemaster_1988 Author
trancemaster_1988

It's not recommended using MGSO along with Rebirth due to these types of issues.

With floating plants everywhere I assume you mean that the "grass" is floating. You do need to disable grass using the MGE XE program that came with MGSO. You can find it in your MW folder. Double click MGE XE and find the tab "distant land", then run "distant land generator wizard". You will now be given a lot of choises, just pick whatever sizes you like to have on your distand land meshes/textures, then when you've completed that step you should get to the statics tab, where there's an option for "grass density". Put that to 0, then complete the setup.

If there's any option to disable grass using the MGSO console, then use that option instead.

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Fenrir007
Fenrir007

Im getting a "missing vurt_bitterbark.dds texture" message at the Distant Lands Generation. I am using MGOS and followed your instructions.

Why is that missing? Should I just download that file myself and put it in the proper folder? Or just ignore it?

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trancemaster_1988 Author
trancemaster_1988

Just ignore it, I'm pretty sure it won't cause any issues in-game. If it does, please let me know!

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Fenrir007
Fenrir007

I tried starting the game but I get this message after the intro video:

TES3Stream Warning: Model "Meshes\f\Flora_BC_Tree_13.NIF" tex not found "textures\vurt_bitterbark.dds"

Continue Running Executable?

And If I click yes, it opens the same window.

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Fenrir007
Fenrir007

I also have the following errors in my log file, might be related:

Pastebin.com

(could not post here for some reason)

How would I go about fixing it?

Also, if I may ask, how do I add an external mod to MGSO? Do I just unpack the files to the correct directories and use the load order sorter program once?

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trancemaster_1988 Author
trancemaster_1988

I have no idea why you have these errors. I've checked that all the necessary textures are included in the dl-package, and they are indeed included. Some of the errors are just random, and are not related to Rebirth at all.

BTW: There's an option in MGE XE that will allow you to ignore these types of warnings (under the "in-game" tab).

Regarding MGSO and other mods. Well yes basicly, just be sure that the mod or mods work with Rebirth and/or MGSO.

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Fenrir007
Fenrir007

I will delete everything and restart the modding from scratch. Maybe I did something stupid along the way.

Just to clarify one thing. So I don't have to use the morrowind launcher and allow mods on the Data Files? Just using Load Order will already set everything I have on the mod folder to launch with the game?

Thanks for helping out, by the way!

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trancemaster_1988 Author
trancemaster_1988

You always have to enable mods through the launcher so that they are "activated".

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Guest
Guest

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Guest
Guest

After installing the mod and creating Distand Land with MGE XE I get horrible popping in and out of trees, buildings and terrain, the issue gets better when I increase the ingame view distance, but it is still fairly visible. I have regenerated Distant Land multiple times to no avail. Any help would be appreciated.

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trancemaster_1988 Author
trancemaster_1988

Try these settings: I61.tinypic.com

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Guest
Guest

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Guest
Guest

i pasted the data file in the morrowind steam folder but when i run the launcher an click on data files it doesn't show the morrowind rebirth, I've even ran the launcher as admin an still doesn't show it

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trancemaster_1988 Author
trancemaster_1988

Hm.. Then I can't be of much help. Perhaps a re-install will solve the issue.

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Guest
Guest

Hello, Im currently running MSGO and Morrowind Rebirth (both most current versions) along with pursuit enhanced, and I had noticed that the two mods better clothes and better armor seem to just simply stop loading, giving the NPC's the vanilla segmented appearance. I was troubleshooting and I discovered that this stopped when I disabled Morrowind Rebirth 3.1.esp only. This file is the very last one in my load order. I want to use these two (MSGO & MwRebirth) together and this is the only thing preventing that (it does not impare the game in any way and it does not cause any error messages). Do you know why its doing this, and how I can fix it?

*note: I have tried re-installing both overhauls again in an attempt to fix this*

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trancemaster_1988 Author
trancemaster_1988

Hey,

Have you tried moving MR up and down in the load-order? I can't really think of anything else. I mean they should overwrite any changes in MR without any issues.

I'm using Better Clothes myself, and I don't have any issues with it :/

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Guest
Guest

So much like a user previously described as I down loaded version 3.3 from the nexus and installed then checked the master and plugin files for 3.3 my morrowind failed to launch any new or old game. So I go back to my start up menu to remove the master and plugin files but it crashes immediately when I press on the data files option on the start menu. Not sure what's going on here because I've used previous versions before with no problem. I found it odd that there were 2 master and 2 plugin files for 3.3 but for master me plugin there was 1 for each that had no description for it or any information. Could those empty files be the problem?

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trancemaster_1988 Author
trancemaster_1988

There have always been two masters and two plugin files, and an empty description window doesn't matter at all.

If you haven't already tried it, please run the morrowind exe as an admin, and/or try to remove the "3.3" part from the file names.

If that doesn't work I'd suggest you to reinstall the mod and try again.

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sadcrocodile
sadcrocodile

hi, i downloaded morrowind overhaul and then this, and when i started a new game, the intro went well but when jiub started to talk to me, the whole screen went black and i could hear the music but i couldn't do anything. then the game went down and there was an error message that said

"Model Load Error: Meshes/momo/MoMoFishHanging02.nif cannot load file in Meshes/momo/MoMoFishHanging02.nif
Will use default object Marker_Error.NIF
Continue running executable?"

then i clicked yes, but it showed again, and i clicked yes, and it showed again. after a while of clicking yes i decided to click no and the error message disappeared. every time i open the game this happens and i have no idea what to do :-/

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trancemaster_1988 Author
trancemaster_1988

If you're using MGE XE you could tick the box saying "Allow yes to all load errors". This way you dont have to click no manually. In either case you should check your "warnings.log" found in your Morrowind folder to see if you can narrow down the issue.

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RevenantUK
RevenantUK

When just using tribunal and bloodmoon without any mods loaded, mine just reboots laptop(blue screen) every time I try to equip the dagger on char at the start of the game. Would love to try this mod out but not working at all. Any ideas on how to get what made morrowind reboot laptop. Filename would help, crash report, etc ?

I'll probably end up posting some errors when I can get the vanilla morrowind working regarding the mod.Just downloaded 3.3 and 3.31 update ready.
Will be updated to newest versions available. none steam. Original game and the 2 expansion cds.

Any help at all would be appreciated.

OH.. tried disabling bloodmoon and tribunal too.. same thing happens so it is just morrowind itself causing the crash.

PS. Going to try and get this mod working on Xbox GOTY version. Will post here if successful.

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trancemaster_1988 Author
trancemaster_1988

Wow.. I have no idea. Sounds like your computer doesn't like MW at all. I'm 99 % sure it's not mod-related.

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