Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
Mod Fidelity announces the release date of Modular Combat v1.75 and announces the contest entries – and how you can vote! Podcast 17 interview on 07/26/2009!
Posted by matthewdryden on Jul 23rd, 2009
It has really been a trip reading all these module suggestions and discussing what we thought was possible and what isn’t possible! Andrew and I have been going through the entries and discussing each one to great detail – I wish to could tell you more of the dramatic, tense moments between us when we couldn’t agree on a module…but, to be frank, there were none!
We are confident that we are going to be able to implement any of the following ideas! We’ve emailed back the applicants and our friends at Podcast 17 have setup a poll!
Whew! So much potential here! We are VERY, VERY excited about these modules, and hope that you will choose accordingly! Speaking of which….
All of that being said, we are closing in on the release date for Modular Combat! We’ve been incredibly busy polishing things up and spit-shining every little bit we can.
Next week (starting July 27, 2009), we will be giving you a 5-day countdown post for Modular Combat!
Each day we will be bringing you brand new media content and a further insight into why we made the decisions we made for v1.75! And if you missed the hint earlier…
Make sure you go and vote for your favorite modules! We will be announcing the winners in our Sunday morning interview with Podcast 17! Be sure to come join us in the chat – the whole development team will be either in the interview or in the Livestream answering your questions!
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(Special thanks to the Overgrowth team and Iiro Jäppinen for providing these nice icons!)
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Wait two things. Why should the people win if they have episode two already? Say if all 3 people that win have epi 2 that what would u do with the steam gifts?... And in the survey it allows you to chose one modular 3 times instead of one will it count as three votes or just one and the rest are blank?
Your on to them... :O
Typos!
"but, to be frank, there were one!"
"one" should be "none" I think.
"starting August 27, 2009"
July?
:)
@Icedecknight: the competition was open to those without episode 2 only. We have no way of determining whether they own it, though, apart from what they tell us. The prizes will be Episode 2, only. If we determine (somehow, magically) that a winner does own episode 2, rather than give them a spare copy to ebay, I suspect the next-highest voted player will win the copy instead.
I don't know the voting mechanism being used - it may give a vote of each rating (1,2,3) to the same module if you vote for the same one, or it may (more likely) only give it the first rating. It may be using a system like STV where voting for the same entry with all your votes makes no sense, and is treated as if you ONLY expressed a primary preference.
cOol , nice mod.
new features is good
Awesome, can't wait for August 1
Could you make it so we hold the MIRVs with the gravity gun and throw them again? I miss that thrill of throwing a MIRV with the Gravity Gun.
if U hold right mouse button while pressing MIRV key ,the ggun will hold it
Noooooo. The new mirv is much more effective and isn't a wuss.