The second part will let us deeper in Steve's past, why and how did he get to the asylum. Not just the asylum will be the only place, Rick's last workplace and home as well. We'll find out he had a wife and a normal life, which is radically changed due a murder...
A few years after releasing our Half-Life 2 horror mod Grey, We are proud to announce our new indie game project for Unreal Engine 4. Remorse: The List is a semi-openworld horror game, where the player has to find out the origin of a weird list, and explore a mid-european town called Hidegpuszta. The list contains three different mysterious puzzles to solve.
For the time being we are working on the details of the town, for example shops; streets; flats and houses; and we are doing the finishing touches on our inventory system. The inventory is going to feature a note system as well, and every other detail which a real kickass horror game requires. The new Unreal Engine 4 was proved to be pretty perfect for our game, since it's a complete package full of goodies what a developer could use in the process. The map editor itself is a lot faster compared to the good old Source Engine, and especially good for the modelling stage and work flow.
Our whole development team consists of only two people, I'm doing all the graphical related work, and KeyToTruth is the programmer. At the current stage of the development, we really need someone who can animate, and of course has experience with Unreal Engine 4, to make the weapon and monster animations happen.
For more news about the game and the development itself, follow us on IndieDB and Facebook!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.