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1 comment by Ashkandi on Dec 6th, 2007 digg this super bookmark


 mistake-1


We have the complete story. The new episode's events will be the large part of the first part of the Mistake. Reminisences and cross-references make more strange the gameplay what will lead the players to the end. The gameplay mostly entertains with the previous episode's events, we'll know the past of the main character, and it's important moments and it's places like the Jenell Endsley hospital -workplace of Steve Rick-, Steve's house. and the well known Andrew Parker Asylum.
The creation of maps are going on and better ideas get real. A lot of things, models and other graphic stuffs are made and will be made.
You can check 5 screenshots of completed maps which are similar to the first episode in the atmosphere and structure. We have a new modeller in the team. The models that he made is completely fits in the game's atmosphere. Those are 4-5 zombie model at now, but the news are going to be created. The new models have new animations, attacks too.

We steal memos into the maps which contains small piece of informations to the player.
The game-make progress at near 15%.

And we're looking for programmer. Required things: flashlight used in source, new hud, 1-2 new weapon, new actions to animations for the enemies. the consultations are usually on msn. Contact: PM or send a mail to Ashkandi@citromail.hu e-mail adress.

 

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Spanish localization

Spanish localization

Oct 22, 2008 Patch 0 comments

This is the Spanish localization for Mistake-1. Just unpack it to your preMISTAKE folder. The translation is made by NeedForSpeedHC, Enjoy!

Mistake-1 Full

Mistake-1 Full

Oct 11, 2008 Full Version 15 comments

Full version of Mistake-1 (the mod runs only with steam, in 32bit opengl mode)

Mistake Map Promo

Mistake Map Promo

Jun 08, 2008 Movies 2 comments

I had some free time, so I made a video of the currently done maps, just a little teaser, I hope you'll like it.

Comments  (40 - 50 of 148)
Elnakadiaz
Elnakadiaz Oct 14 2008, 6:55pm says:

Why did you used paranoia engine ? You didn't changed the ENTITIES of the weapons so i can bug it and spawn a RPG and shoot 5 a time.....

+1 vote     reply to comment
Ashkandi
Ashkandi Oct 14 2008, 7:15pm replied:

Sorry mate, i dont have coder. Try it without cheats ;)

+1 vote     reply to comment
Forsete
Forsete Oct 14 2008, 5:34pm says:

Has anyone encountered any issues with the game freezing and the sound going into loop forcing you to crash the game? Haven't completed it yet but have run into it about 3 times. They appear to be random as I can just load up the game again and go past the area that recently crashed it.

+1 vote     reply to comment
Ashkandi
Ashkandi Oct 14 2008, 6:00pm replied:

i dunno what is that, sorry mate :(

+1 vote     reply to comment
barneyinblue
barneyinblue Oct 14 2008, 6:27pm replied:

There weren't any bugs in the demo version.

+1 vote     reply to comment
Cheapo713
Cheapo713 Oct 14 2008, 3:50pm says:

AWESOME! A MOD RELEASE! Time to see how this compares to AOM:DC. The original Mistake was sick! :P Oh and what song is that that plays in the video demo above?

+1 vote     reply to comment
D3ads
D3ads Oct 14 2008, 4:20pm replied:

It's from the '28 Weeks Later' OST by John Murphy.

+1 vote     reply to comment
Yowza
Yowza Oct 14 2008, 12:17pm says:

Nice mod, downloaded it around an hour ago and finished it just a moment ago. I gotta say its really cool and sligthly creepy, nice atmosphere and scenery. Only issue I had was that the "paranoia engine" strangely dont work so well with my Vista. My framerate keeps dropping to 4fps (Which made gameplay rather "jerky" at times and induced some "cheap kills"), even though I can play high-end games well (This "lag" happens with Paranoia too. I think I heard it might have something to do with OpenGL, but im not sure).

Although I got rather confused by the story, I think I understand what it might be about. Anyway, I overall enjoyed the experience. Good work!

By the way, is there only one ending?

+1 vote     reply to comment
Ashkandi
Ashkandi Oct 14 2008, 12:54pm replied:

Yeah, only one, but its in the other Mistake mod ;)

+1 vote     reply to comment
D3ads
D3ads Oct 12 2008, 3:43pm says:

Thank God I don't have to test this piece of shit again...

Hahaha, kidding :D Well I just finished the final article, the supplies placement is a lot better in the final product, I could actually beat the boss without cheating :P Hopefully my translations were clear enough for people to understand the storyline.

Good job my Hungarian friend!

+1 vote     reply to comment
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Released Oct 12, 2008
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First Person Shooter
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