Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.

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The Borealis
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MDDBULLDOGG Jul 9 2010 says:

Oh my god look at what you guys made me do.
I gone done jizzed in my pants.

+20 votes     reply to comment
CAPTAINJAPAN Jul 9 2010 says:

You guys should show Gabe this picture. I really wonder what his reaction would be

+1 vote     reply to comment
MDDBULLDOGG Jul 9 2010 replied:

He'd be like "GTFO OUR BTA IS FR US ONLY OGM" lol

+4 votes     reply to comment
Mr.Walrus Jul 9 2010 replied:

He'd say:

Oh my, I just noticed that the community has better mappers than the company!

+9 votes     reply to comment
D.W.A.P. Jul 9 2010 replied:

It's because valve doesn't work on maps 1 at a time. They also take them through hundreds of playthroughs and find all of the flaws. Also they set a slightly above the benchmark so people don't get their computers melted when they run the game.
So yes they do visually but game play wise they are of a much less higher quality.

+10 votes     reply to comment
CAPTAINJAPAN Jul 9 2010 replied:

The Missing Information team should do exactly that then. Do the playtests with people and root out all the flaws and whatnot. Eyecandy is all good and well, but if theres little gameplay, it's not really a game.

Maybe rent out beta's for people to playtest, and make the system secure with steam n stuff, like garrysmod.com

Nah, would never happen

+2 votes     reply to comment
ScarT- Author
ScarT- Jul 9 2010 replied:

You shouldn't be too sure about that ;)

+2 votes   reply to comment
av3nger Feb 17 2011 replied:

This should not occur in my opinion, valve laid out these maps, I would like to play them in their original form, at least layout wise.

+3 votes     reply to comment
cW#Ravenblood Jul 9 2010 says:


+1 vote     reply to comment
Megadave2003 Jul 9 2010 says:

I mad at you. only cause this epic pics made me **** my pants. lol :)

+1 vote     reply to comment
Cremat0r Jul 9 2010 says:

Your mapping skills surpass your loveliness!

+7 votes     reply to comment
kiril[danyeil]kakrov Jul 18 2010 says:

so only diffrent between elite and normell are that PBF gas mask?

+1 vote     reply to comment
unI3ind Jul 26 2010 says:

How much blur... @_@ It's not good.

+1 vote     reply to comment
av3nger Feb 17 2011 replied:

MugofDoom: "Not our problem."

+2 votes     reply to comment
Cha0skilla Oct 3 2010 says:

Why Did Valve Trash the game when it was already amazing?

+1 vote     reply to comment
nicosolerf1 Dec 23 2010 replied:

hl2 leaked in 2003...
but this one is really amazing!!
good job!!!!!

+1 vote     reply to comment
RancidRandy Mar 6 2011 replied:

The leak had an insignificant amount of things to do with Valve trashing the idea. They were aiming for a much less-stuffed package and to condense the story into shorter, but much 'cozier' bits. I remember Laidlaw or someone from the team stating in RTB, that they wanted the player to be more aware of what he's doing and what the goal is, unlike they did in Half-Life.

And being lost was an actual problem in Half-Life, now that I look back at it.

+1 vote     reply to comment
LopperUK Apr 1 2011 replied:

The HL2 beta zombies were better than the ones put in game :(

+1 vote     reply to comment
M0rg0n_Fr33m4n Oct 21 2010 says:

cuz despite the fact the stroy was interesting valve wanted to make the game fun and use asspects of the source engine so they trashed som parts and made the game more cinematic and have more phisics based gamplay which made the game fun after all

+2 votes     reply to comment
wiregrind Dec 22 2010 says:

is this showing that when you reload the background becomes blurred because you're checking your gun?

+1 vote     reply to comment
RancidRandy Mar 6 2011 replied:

I'm guessing the blur is caused by incoming damage, instead of reloading.

+1 vote     reply to comment
GOD_MAN Mar 31 2011 says:

Combine looks weird lol.

+1 vote     reply to comment
extory Feb 26 2013 says:

niceee screen blur... Good.

+1 vote     reply to comment
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The Borealis Bridge. Map by Junk

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Jul 9th, 2010
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