Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.
Nice work guys!
Nice that you all got mature. Now I cant post posts in tha forum with harmfull sutff Oo. I will be warned ^_^.
Some years ago you could post every sh*t in tha forum^^
Looking fantastic, will be awesome to play this!
What the ******* hell are you even trying to say. Holy ****, christ why do people like you even exist?
Seriously, next time I see a "^_^" I'm gonna flip my **** straight off the chain into a pool full of ****.
Lol what is the material **** made out of
translation: (too long to make, so im lazy)
Wow, I love this art style. Shame valve never used it.
Rollermines knock the wind out of me. They look ******* amazing.
cremator head :D
They're the rollermines dude. :|
looks a bit like a Hunter-Chopper mine in anycase Kudos to you all...Kudos? le-lets stick with that =P
*moved* anyhow looks great guys! very accurate...
I love the rollermines, they look a lot more imposing than the final HL2 ones (although I imagine they intentionally made them look cuter and more friendly because of D0G's ball)
these are the rollermines? nice
This reminds me of the beta map dev_test
Guess it is.
Woha that Ggun lux terrible sorry ... you should have use that real valve's one ...
Its a beta and thus, it is beta-y
who needs unreal engine! Look at those shaders!
lol, did you see ID Tech 4? (the Doom 3 engine), it can do the samething with no shaders requirements =)
I want this so badly. Too bad my pc can't run any source game and that is why I got them for xbox360. Can you guys make a hl1 version or a xbox360 port?
So much better than the original :O
best weapon skins, he should work for walve.
w_model for the physgun? (physcannon is grav gun)
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Messing around in the cargo hold of the Borealis.