Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.

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RSS feed Report content High Poly Headcrab WIP (view original)
High Poly Headcrab WIP
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Dr.Sean
Dr.Sean

(buried)

Looks like it is made of rubber.

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Mugofdoom Author
Mugofdoom

It's the default Mudbox material, there's no texture applied.

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pocketlint60
pocketlint60

lol

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ammd
ammd

"Watch out!, Headrubbers!" xD

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Gamerman12
Gamerman12

Headrubbers, eh? Sounds like a name for a condom :S

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jjawinte
jjawinte

Ha-Ha...Any plans of color variations in the new texture(s)?

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Kamikazi[Uk]
Kamikazi[Uk]

Looks good. Be nice with a texture :P. Probably look better then valves model.

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Greenagainn!
Greenagainn!

Whenever i see head crabs it reminds me of the paramites from abes odyssey. Also that is a beautiful looking model, you should make it and replacement for the regular head crab on ep2.

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cdlink14
cdlink14

Headcrabs always reminded me of a cooked chicken. XD

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ZackyHoomar
ZackyHoomar

Thats the first thing i thought when I played Half life for the first time. "OMG EVIL CHICKENS!!!"

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Gregar
Gregar

sorta looks like its wearing a coat

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NoobSaibot
NoobSaibot

Looks nice, but I don't see what was wrong with the original one in HL2.

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Mugofdoom Author
Mugofdoom

I'm trying to make it look more like the original leaked version, while also making it look more next gen. This is 2009, I want to make it look like it.

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NoobSaibot
NoobSaibot

I see your point now.

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old_liquid
old_liquid

Yup, leaked headcrab has some realism. And I think when you make the first episode, there is maybe no need for normal maps but just put this model textured directly in game) Because PC power is growing now significantly.

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coldroll
coldroll

looks like the hl1 head crab.

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Callinstead09
Callinstead09

With that wrinkled look it kind of looks like it's meant to conform to the shape of a host's shoulders!

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GordonF
GordonF

Thats an interesting idea.

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Dr.Sean
Dr.Sean

OLD GEEZER CRAB

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Eggscanjump
Eggscanjump

Valve's model looks like that with the wrinkles but, in valve's it is only in the texture. In that model the wrinkles are actually on the model. I prefer it in the texture though because it wouldn't bring down frame rate as much.

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Mugofdoom Author
Mugofdoom

This is the high poly model, in the end it's just going to be a normal map.

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dumbradiator
dumbradiator

Please tell me its going to have blood/a wound on it like your old headcrabs i loved that no idea why =P

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dumbradiator
dumbradiator

Awsome model, to bad some of the detail will be shot...

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Description

High Polygon Headcrab sculpt by Mugofdoom.

Very early WIP.

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