Mentality Alpha Demo v.0.1
Oct 12, 2008 Demo 39 commentsFirst release of psychological HL2 mod, 'Mentality'. Please note that this is not polished by any stretch, nor optimised heavily, but we wanted to give...
Mentality is a story driven horror fps for release around November 08.
The main attraction to this game is the mental instability of the character you control; this means his perception of reality and his mind is often hazy, allowing interesting environments and characters.
The game is about an infection that has overrun your location. The inhabitants have become mindless beings; they are riddled with the virus that eliminates all social interaction skills, and they generally prey on any uninfected life forms. Whilst long term carriers of the disease are visually decrepit, the amount of time an individual is infected determines how much of their body is physically ruined.
You as the player fights the battle not only with the virus and it's victims but also with your mind. It constantly plays tricks on you, warping the scenery/atmosphere and voiding any comfort zone you thought you once had.
Brace yourself.
Check out or other fellow TAFE students mod team here 'Mirage' - Moddb.com
11 comments by pancreas on Feb 2nd, 2009 digg this super bookmark
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Just to begin with, thank you all again for all the constant support and constructive criticism to make Mentality a better mod. At the same time, Mentality is at a bit of a stand still at the moment.
Here's Why!
Our art team recently completed the Advanced Diploma in Screen: Game Art so we're all qualified. At the same time we were applying for work. Both I, Paul Cherry, David Whittaker and Alex Colvin have all scored positions at 'Team Bondi' in Sydney. Of course a while back Gayan Ediriweera (one of our programmers) was employed by 'Krome Studios' here in Adelaide. Craig Eickhoff has also been accepted into the very prestigious online 'Animation Mentor' course.
The moral of this story really is that whilst we will do out best to not let this project die, we feel it will be something we will continue at a later date, purely due to a lot of us moving and separating and being too busy with the other things in life. On a fantastic note, we hope you can all see how this has been an extremely beneficial experience for us, as our hard work has really paid off. And we can encourage all you other teams to continue to strive for what you're aiming for, because if video games are your passion, why not make it a career choice.
We'll be back!
Regards,
Sam Williams
Trigger Theory Games
First release of psychological HL2 mod, 'Mentality'. Please note that this is not polished by any stretch, nor optimised heavily, but we wanted to give...
An in game screenshot of 'Mentality', set in the warehouse.
Wallpaper of Infected. If you want a different size just ask.
Here is the 1280 x 1024 wallpaper by demand. Thanks for watching :)
The Cellar - Rendered image. At 1680 x 1050 resolution, please make any requests for others.
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THANK GOD. I spent all day trying to remember what mod was like this. Finally I found it again.
I was trying to find it because I remembered playing the alpha demo.
It's fairly complete as is - it just needs maps and some texture work. The fgd is included in the mod, an inspired mapper could really do something with this.
Sad this mod is dead. Really epic mod.
Is there still somebody working on it?
I'm assuming this mod is dead. WHY?! PLEASE!!!!
Not really 'scary', but I'm digging the mood in this one.
Looking forward to the full version.
remember people ,they said thye aint done
its called a real life
saddly, now thye has it
Damn, that was great, the end had me saying wtf?! but I enjoyed every minute of it especially the whole black to white color scheme. I just hope to god this doesn't die, I would really enjoy a full version of this.
9.3 / 10
The mind concept reminds me of "Call of Cthulhu: Dark Corners of the Earth", downloading now, review soon.
It's a shame :/ I played the demo and it was great .. and then it die ..