Mentality is a story driven horror fps for release around November 08.

The main attraction to this game is the mental instability of the character you control; this means his perception of reality and his mind is often hazy, allowing interesting environments and characters.

The game is about an infection that has overrun your location. The inhabitants have become mindless beings; they are riddled with the virus that eliminates all social interaction skills, and they generally prey on any uninfected life forms. Whilst long term carriers of the disease are visually decrepit, the amount of time an individual is infected determines how much of their body is physically ruined.

You as the player fights the battle not only with the virus and it's victims but also with your mind. It constantly plays tricks on you, warping the scenery/atmosphere and voiding any comfort zone you thought you once had.

Brace yourself.

Check out or other fellow TAFE students mod team here 'Mirage' - Moddb.com

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Insanity Character Concept Weapons! Mentality in Hyper Magazine '08
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11 comments by pancreas on Feb 2nd, 2009

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Just to begin with, thank you all again for all the constant support and constructive criticism to make Mentality a better mod.  At the same time, Mentality is at a bit of a stand still at the moment. 

Here's Why!

Our art team recently completed the Advanced Diploma in Screen:  Game Art so we're all qualified.  At the same time we were applying for work.  Both I, Paul Cherry, David Whittaker and Alex Colvin have all scored positions at 'Team Bondi' in Sydney. Of course a while back Gayan Ediriweera (one of our programmers) was employed by 'Krome Studios' here in Adelaide.  Craig Eickhoff has also been accepted into the very prestigious online 'Animation Mentor' course.

The moral of this story really is that whilst we will do out best to not let this project die, we feel it will be something we will continue at a later date, purely due to a lot of us moving and separating and being too busy with the other things in life.  On a fantastic note, we hope you can all see how this has been an extremely beneficial experience for us, as our hard work has really paid off.  And we can encourage all you other teams to continue to strive for what you're aiming for, because if video games are your passion, why not make it a career choice.

We'll be back!

Regards,

Sam Williams
Trigger Theory Games

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Mentality Alpha Demo v.0.1

Mentality Alpha Demo v.0.1

Oct 12, 2008 Demo 42 comments

First release of psychological HL2 mod, 'Mentality'. Please note that this is not polished by any stretch, nor optimised heavily, but we wanted to give...

Black and White

Black and White

Jul 18, 2008 Wallpapers 2 comments

An in game screenshot of 'Mentality', set in the warehouse.

1440 x 900

1440 x 900

Jun 28, 2008 Wallpapers 7 comments

Wallpaper of Infected. If you want a different size just ask.

Cellar 1280 x 1024

Cellar 1280 x 1024

May 15, 2008 Wallpapers 2 comments

Here is the 1280 x 1024 wallpaper by demand. Thanks for watching :)

The Cellar

The Cellar

May 14, 2008 Wallpapers 2 comments

The Cellar - Rendered image. At 1680 x 1050 resolution, please make any requests for others.

Bird

Bird

May 13, 2008 Wallpapers 2 comments

Here's a wallpaper of the bird. Enjoy. Wide screen.

Comments  (0 - 10 of 241)
TheUnbeholden
TheUnbeholden Apr 5 2012, 6:50am says:

hmm another relic from a time of much hope.

+4 votes     reply to comment
BACHBreaker
BACHBreaker Oct 22 2011, 11:05pm says:

why is not finished?

+2 votes     reply to comment
OolonColluphid
OolonColluphid Sep 11 2011, 7:44pm says:

Anybody know if it's possible to recompile the rifle the to an SMG1 replacement with HEV arms without a program such as 3Dmax, because if so I might be able to do myself. Why? Because bullpup rifles just feel more bad *** than other guns.

+2 votes     reply to comment
Subdivision
Subdivision Jul 24 2011, 11:54am says:

A shame it died, this mod had so much potential. I played the alpha (multiple times), and I just loved the atmosphere.

+2 votes     reply to comment
maxen1416
maxen1416 Apr 20 2011, 6:54pm says:

what happened?

+2 votes     reply to comment
Torr3
Torr3 Feb 16 2011, 11:37am says:

theres error models and purple/black checkerboarded textures, what am i doing wrong? ._.

+2 votes     reply to comment
FAtalonModdb
FAtalonModdb Nov 17 2010, 10:32pm says:

No, it's dead, they all got jobs. GG Mentality, you win this time. :(

+2 votes     reply to comment
OolonColluphid
OolonColluphid Dec 30 2010, 6:50pm replied:

Too bad at that, blasting zombies with a non Steyr bullpup rifle is quite fun.

+2 votes     reply to comment
cpl-bradley
cpl-bradley Oct 4 2010, 6:18pm says:

Played the demo. Was pretty damn scary. Loved it. Looking forward to the final release

+2 votes     reply to comment
NOOBITO
NOOBITO Sep 10 2010, 7:33am says:

would this be a proper time to say this is why we cant have nice things?

+2 votes     reply to comment
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Trigger Theory
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Released Oct 13, 2008
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First Person Shooter
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