METAL GEAR : DOOM is a stealth based shooter for the iD tech 1 (doom) engine which will attempt to recreate the gameplay of the original Metal Gear games in a classic 8bit art style. There is no real date that we can confirm a playable build. But it should be pretty soon.
Hello there, Benjamin "OMacKnight" MacKnight here and back from my vanishing act. Was just browsing through my desura game library and remembered that I was working on this project. Nowadays I just do full games as I'm working with a studio on a project. But this post is just an open question to people asking if this game is still an "interesting" idea to any of you? If you can pop your thoughts in the comments that would be appreciated since I'm thinking of getting a hold of the other guy and actually producing a few games. If he's up for that.
The original design idea behind this was that we were going to make a metal gear solid style first person shooter using the doom engine. With a multiplayer heavily inspired by Splinter Cell Pandora Tomorrow's multiplayer. But in doom.
Anyway, thanks for any feedback and if there is an interest I'll do my best to get all beta testing done by April and a full release by summer (although beta releases will happen along the way).
Also, if you know konami's contact email I can goahead and get a green light from them for this. Talk to them since metal gear is still their property.
Thank you and have a great new year. :P
Benjamin 'OMacKnight' MacKnight ~ Narcotic Game Studios (formerly Team Kuwagata)
Latest tweets from @omacknight
I'll laugh my tits off if I can shill T.co we do actually plan to go through with it but not from this
Oct 23 2014, 10:52pm
I reallly need to learn to self-motivate and not just watch labyrinth all day
Oct 23 2014, 9:22pm
RT @gabrielenguard: Wearing an nWo shirt in public is to wrestling fandom as having a giant swastika tattooed on your forehead is to casual…
Oct 23 2014, 9:19pm
@falldeaf I think I might be able to make this into a decent platformer, I'll give it a shot
Oct 23 2014, 9:09pm
@JohnnyOhmReview not that I'm aware, but he should
Oct 23 2014, 9:06pm
@falldeaf you actually want to see this be a game?
Oct 23 2014, 9:04pm
I hope this "minerbuild" doesn't start my gaming career penises are not the best way to start a gamedev career afaik
Oct 23 2014, 9:03pm
@falldeaf it was going to be a "game" in the loosest and most pretentious sense, and now part of me wants to develop it into something good
Oct 23 2014, 9:00pm
just started working out, and wondered what's the @gabrielenguard routine? I can't remember if you've discussed it in a video or not
Oct 22 2014, 11:32am