METAL GEAR : DOOM is a stealth based shooter for the iD tech 1 (doom) engine which will attempt to recreate the gameplay of the original Metal Gear games in a classic 8bit art style. There is no real date that we can confirm a playable build. But it should be pretty soon.

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13 comments by OMacKnight on Dec 31st, 2013

Hello there, Benjamin "OMacKnight" MacKnight here and back from my vanishing act. Was just browsing through my desura game library and remembered that I was working on this project. Nowadays I just do full games as I'm working with a studio on a project. But this post is just an open question to people asking if this game is still an "interesting" idea to any of you? If you can pop your thoughts in the comments that would be appreciated since I'm thinking of getting a hold of the other guy and actually producing a few games. If he's up for that.

The original design idea behind this was that we were going to make a metal gear solid style first person shooter using the doom engine. With a multiplayer heavily inspired by Splinter Cell Pandora Tomorrow's multiplayer. But in doom.

Anyway, thanks for any feedback and if there is an interest I'll do my best to get all beta testing done by April and a full release by summer (although beta releases will happen along the way).

Also, if you know konami's contact email I can goahead and get a green light from them for this. Talk to them since metal gear is still their property.

Thank you and have a great new year. :P

Benjamin 'OMacKnight' MacKnight ~ Narcotic Game Studios (formerly Team Kuwagata)

Post comment Comments  (0 - 10 of 35)
kalinus Mar 18 2014, 6:43am says:

I would really like to see this completed ^_^

+2 votes     reply to comment
PowergloveNinja Sep 8 2013, 7:02pm says:

Sorry to disappoint you all, but OMacKnight is going through some harsh times and won't be back on the internet for a awhile. As for right now this project is in a kind of Development hell with him gone. I was helping produce this game as well with OMacKnight. As for right now this project will be on hold until either I will be able to pick it up or until MacKnight is able to return.

+2 votes     reply to comment
OMacKnight Dec 31 2013, 10:22am replied:

'sup <3

waiting for a post to be cleared by an admin and might be bringing this project back in some form.

+2 votes     reply to comment
nickbeat88 Aug 11 2013, 2:05am says:

When you say "Gameplay of the original Metal Gear games", do you mean the MSX games?

+2 votes     reply to comment
Only-Dave Aug 12 2013, 8:32pm replied:

i think there aiming for the ones on Nintendo interment system. because i clearly remember some the pictures on this page from metal gear 1 for nes but in a 3d view.

+2 votes     reply to comment
Only-Dave Jul 25 2013, 3:50pm says:

Are you going have aiming like in Duke Nukem or just movement& lock on mod??

+2 votes     reply to comment
wamingo007 Jul 17 2013, 2:47pm says:

this looks cool i will try it out :D

+3 votes     reply to comment
JFreakXD Jul 10 2013, 5:08pm says:

will this work with the shareware version?

+2 votes     reply to comment
Guest Jun 18 2013, 5:20pm replied:

This comment is currently awaiting admin approval, join now to view.

OMacKnight Jun 19 2013, 2:31pm replied:

Depending on how things go, that may just be the case.

+2 votes     reply to comment
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getting there #gamedev

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@SokazGames @TheIndieSloth I changed that a while back, but my only backup was under that name. So back to shit platformer I go.

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Getting there, slowly but surely. #GameDev

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RT @HackerNewsOnion: Programming is 1% inspiration, 99% trying to get your environment working.

Jul 7 2014, 2:11pm So a friend of mine is making this. If you're a fan of doom it looks like your in for a treat! #gamedev

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I honestly don't know what to post outside of gamedev stuff in all honesty. So, 'sup?

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