Mental Omega: Almost Perfect Yuri's Revenge is a free unofficial expansion pack for Command & Conquer Red Alert 2 Yuri's Revenge. The mod retells and continues the storyline of the original game. Enhanced with Ares DLL, Mental Omega 3.3 strives to bring new features to the game, including a completely new side: the Foehn Revolt.

Report RSS Mental Omega News Bulletin #24

We've been posting AI-only skirmish videos on our YouTube channel this week, now it's time to talk about some changes and additions shown in these videos.

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This time we're keeping it short and sweet while we finish up details on the vanilla sides and almost approach the end of designing the first batch of features for Mental Omega's Side 4 - the Foehn Revolt.

Thanks to recent developments it is possible for me to become an observer of an AI-only game and with proper Mental AI Boosts an absolute mayhem has taken place. AI-only skirmishes are completely different than human ones, they're highly explosive and full of units and constant action, at least as soon as the War Factories are up.

There are some new features, changes and details we haven't shown before in these videos. What needs to be addressed first, is that the economy booster buildings in Mental Omega (Ore Purifier, Industrial Plant and Cloning Vats) all function as a single Oil Derrick, which is a thing that was introduced back in the 2013 release. The only difference now is that thanks to Ares DLL the money those buildings provide is visually presented in the form of small animation. Foehn's ecobooster building will have its unique function but also act as a single Oil Derrick too.

The not-so-short version of the list of recent additions & changes can be read on MentalOmega.com.

Stay tuned for more updates!

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IvanderLim
IvanderLim

Cool Update
#Control MOre

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FortressMaximus
FortressMaximus

Waiting for some updates in the naval arsenal.

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Damfoos
Damfoos

I wonder what's Foehn ecobooster building can be. A building to decrease costs already belongs to Soviets, a building to increase income belongs to Allies, a building to increase manpower (or, halve the buildtimes and costs for infantry) belongs to Epsilon. So, vehicle/aircraft cloning facility for Foehn, for the sake of symmetry? :D

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Tleno
Tleno

Dunno, Foehn is going to be the most elitist and expensive of factions, so I expect a some sort of "recycler" that returns part of money spent on unit upon completion of construction.

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Damfoos
Damfoos

That's an idea, sure. Inb4 "Nano... things Generator" as the economy booster building.

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LordofGilneas
LordofGilneas

Omg sup Tleno? It's me clockwork2! Small world eh?

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SquishyforGDI
SquishyforGDI

Would it be possible to have a twist on the clone vat, where a guardian drone is produced with each unit which follows and heals your units, maybe uncontrollable,
Or maybe a hunter seeker function - periodically releases AI remote units to attack your enemies, not explosive though

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8ft_Robot
8ft_Robot

My Guess is their ecobooster structure gives a small amount of money per enemy unit destroyed based on its value. kinda like a bounty system.

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Damfoos
Damfoos

You may be right actually, since this feature did exist in MO 2.0 and newer versions of Ares aim to include the bounty logic as well. And it wasn't mentioned to be given to any of vanilla factions, so yeah, I guess your assumption can be the closest one to truth.

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Alomalomynous
Alomalomynous

Can I ask how to spectate a skirmish game. As shown on the video?

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Ahrimansiah
Ahrimansiah

you can do this in next release of the game, not right now...

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Machine-Reaper
Machine-Reaper

when will be the release?

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Vancer2
Vancer2

Around this time say.... Next year? :P

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SquishyforGDI
SquishyforGDI

Sniper and Virus in Skirmish!!! Oh yes!!

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wEight
wEight

Awesome, Good Luck.
#ControlMOre

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Fox2503
Fox2503

It's kinda obvious about this but i think the change to abrams tank firing its lasers and main cannon to vehicles and structures should have been mentioned in News Bulletin #24 under the allied section no? Considering this kinda is a buff to abrams tank. The cost is still 1400(1450 old) in new version BR2?

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eil
eil

while you're polishing AI please make it prefer to capture neutral buildings over destroy, at least with oil derricks it's much desired.

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SheepSenpai
SheepSenpai

Ah... rush MCV, haven't seen that in a while

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Guest
Guest

I am still waiting for the Map Editor to come out by 2017

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Speeder Author
Speeder

An extension for FinalAlert2 will be released which allows you to add Mental Omega objects and countries in the editor.

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