Will you be a living legend or a forgotten casualty? MechWarrior:Living Legends (MWLL) is a total conversion modification for Crysis, MWLL is at its very core a mix between First Person Shooter and Simulation. This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons MWLL is using the concepts pioneered by the “Battlefield” franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere” In the project we will be bringing some of the legends of MechWarrior back to life.

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Media RSS Feed Report media How to Play the MWLL Beta (Part 1)
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SneakySoft Jan 7 2010 buried:


wow, these are really complex and many controls for a simple game. You guys should definitely try to get this a "jump in and play" game.

but thanks for the vid, really helps :)

-27 votes     reply to comment
SnakeTheFox Jan 8 2010 replied:

It's hardly complicated. Maybe semi-complicated, in an age where everyone expects the same ease of jumping in as say, Call of Duty or Halo, where no remote level of skill is required. I remember back when games shipped with these little things called "Manuals". Give it 10 minutes and you'll know everything you need to.

+19 votes     reply to comment
FlySpyGuy Jan 8 2010 buried:


NEVER...thats what MechAssault is...if you want that kinda game go get Mechassault...loser...

-5 votes     reply to comment
XKalibur Apr 17 2010 replied:

flyspyguy, i think you are a bit harsh, but true. You ever think it possible to control a huge walking robot with a joystick and three buttons? thats the formula for falling on your face

+1 vote     reply to comment
asdfffdsa Jan 8 2010 replied:

No. Please do not simplify the game.

This game is trying to create depth, and this is done by adding more variables to the gameplay. Yes, this makes the game more complicated and difficult and, yes, this direction is the complete opposite of the current trend in gaming. But let me give you a bit of advice: the ultimate result of dedicating the time and patience to understand and excel at something like this is infinitely better than anything those instant gratification games you're accustomed to can offer (and the same principle applies to many other things in life).

So, once the game matures, give it some time and try to understand it and experience it. I think you will find yourself desiring a new sort of challenge that is completely absent from the games you're accustomed to.

+1 vote     reply to comment
Su[)az][mA Jan 8 2010 replied:

i agree they should not simplify the game but maybe more intuitive keys can be set as default?

+2 votes     reply to comment
madcat1030 Jan 7 2010 says:

This'll be nice for the players who haven't ever played it or are unfamiliar. It's very true to the MechWarrior games, just put together better. SneakySoft, believe me, these controls are SO much nicer than the real games' controls were.

+3 votes     reply to comment
madcat1030 Jan 8 2010 says:

Oh, I forgot to say: I have a Razer Copperhead mouse, and all the weapon groups were premapped to all the buttons.
1 - LMB
2 - RMB
3 - MMB
4 - Rear Left Side Mouse Button
5 - Forward Left Side Mouse Button
6&7 - never had a reason to fire, so I'm not sure about how the other two keys work.

Also, don't forget that you can rearrange your firing groups quite easily, although you probably shouldn't do it in battle. Simply use the arrow keys to move the highlighted column and boxed row to the weapon/group combo you want to select/deselect, and hit enter.

IE: You have two lasers, both set to group 1. Select the second laser and hit enter while column 1 is highlighted, the "1" for firing group 1 will go grey. Slide over to the right once and hit enter again to highlight "2". In this simple example, now each laser is controlled by different mouse buttons, in this case, Left mouse button and right mouse button.

I particularly LOVE this feature, as in the MechWarrior games, weapon-group alteration in-game was a major pain, usually really complex. This is easy, straight-forward, and intuitive.

+2 votes     reply to comment
FlySpyGuy Jan 8 2010 says:

It really is awesome how it is set up for weapon group customization. I actually have used this in battle, as I was never a fan of group customization before (too complicated) and so I forgot to do it before the battle...I won that battle...

+2 votes     reply to comment
Bird_of_Prey Jan 8 2010 says:

As someone who is familiar with both MechWarrior and Crysis, I find this to be pretty straight forward and looks like a nice balance of functionality and ease of use.

+2 votes     reply to comment
RED-FROG Jan 8 2010 says:

How awesome was that fight!
Reminds me a lot in the old Mech Warrior games.
Too bad the mod crashed way too often (it crashed the first time when I hit a mech at the time I tried to enter it..great..what was going on!?) ..and I can't be bothered to start it again. :o
A mod shouldn't crash at such elementary things.

+1 vote     reply to comment
madcat1030 Jan 8 2010 says:

Red-frog: Did you get the hotfix? At first, my comp was crashing every couple of minutes, doing random things, but with the hotfix, it really cut down. I think I've only crashed twice since then.

Also, your hardware settings might have something to do with it. Even though MWLL plays better than Crysis does on most computers, it still might crash due to computoral (notaword) deficiencies.

+1 vote     reply to comment
bart2o Jan 27 2010 says:

Complicated? Seriously...

For starters its... ONE... button (targeting under reticule) more than your usual running, using, shooting, buying and changing weapons, here as firing weapon groups, than your usual completely dumbed-down fps.

For people that give a crap, its additional few buttons more for flushing the coolant, shutting down, passive radar, etc.

I mean, exercising your braincells with remembering few more buttons must be an extremely hard thing for the today's so-called "causal" gamer (whatever that means), but i dont think that the mw series really ever tried to appeal to such people.

+1 vote     reply to comment
Myn Jun 10 2010 says:

Shame we can't get this main stream released. As stated elsewere I can not wait to see how the content goes when these programmers finish their mod, well become happy enough with it. I mean just to be able have a MW title thats not dumbed down and poor graghed is just making long to try this game even more (yes I have yet to due to computer incompatibility) sigh I envy you guys whom can play it.

+1 vote     reply to comment
Bloodshoot111 Jul 16 2010 says:

man as complex as mechwarrior 4 man as i palyed te free version i take some time i rembered controlls XD

+1 vote     reply to comment
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Part 1 (of 2)

Learn how to play the Mechwarrior: Living Legends Beta (and win!). This video tutorial will cover the basics on some of the gameplay such as: mech movement, combat, purchasing, and controls related to controlling a ground vehicle.

To download a keyboard map or to download the MWLL mod please visit: Mechlivinglegends.net

Video Details
Jan 7th, 2010
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