MechWarrior: Living Legends is a total conversion mod for Crysis Wars turned standalone, mixing BattleTech's combined-arms warfare and universe with BattleField's vast open maps and domination style gameplay.
Meet the Atlas~
A 100-ton, 15.9 meter tall walking can of whoop-*ss with enough firepower to take out a small territory in a single bound.
Once again this is another majestic screenshot of the battletech universe the way it was meant to be seen.
The devs stated that since youre physically seeing out of the cockpit, the skull was too restrictive in the field of vision, thus they went with a bubble head design.
There was a huge discussion about it on their official forums..
What mech is this?
atlas...otherwise known as the BA assault mech
Awesome work! Ready to kick some ***!
true its an atlas, but why does it not have a skull?
the skull is elementary for the atlas u know?
none the less great work ;)
This isn't an atlas. This mech appeared in MW4 Mercenaries and was some kind of experimental mech. Templar was its name as far as I remember.
Edit: Forget what I've said. Strange it looks like a mixture of this Templar and Atlas. Especially because of the cockpit.
as u said, it isn't a templar, look at the shoulders
and the clenched fists :P
Maybe it has some kind of blast shield over its face at the moment?
improbable...
but an interesting idea ;-)
Mebe its the BattleMaster from the instant actions of MechWarrior 2. I don't even remember what that looked like, aside from big, though.
It might just be a variant of an Atlas, it DEFINITELY looks close to an Atlas, and I remember what they look like (repetitive much, lol).
the battlemaster is holding a PPC like a pistol in his right hand, this picture definetly shows an Atlas, but without a skull
why the hell is there no skull?!
Well... There is a skull, but it looks a bit different than the common Atlas.
Look: Moddb.com
I personally like the shades...it's more...uh...realistic?
Meet the Atlas~
A 100-ton, 15.9 meter tall walking can of whoop-*ss with enough firepower to take out a small territory in a single bound.
Once again this is another majestic screenshot of the battletech universe the way it was meant to be seen.
ah, okay, i said nothing ^^
The devs stated that since youre physically seeing out of the cockpit, the skull was too restrictive in the field of vision, thus they went with a bubble head design.
There was a huge discussion about it on their official forums..
ATLAS!
Unfortunately no skull...oh well beggars cant be choosers.
besides, the templar is week S**T vs the atlas.