Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

D3 MCS: Mars City Security is a Doom3 Modification that puts heavy emphasis on cooperative and adversarial multiplayer, merging the fast and addictive gameplay of the predecessors (Doom1 & Doom2) with the enhanced Doom3 technology (optimized netcode, improved idtech4 unified rendering).

The "Campaign" PVE (Coop) gametype lets players play through default & custom created campaign missions with up to 4 players cooperatively. Experience community made custom maps with your friends that tell stories never before experienced in the Doom³ universe...

The "DemonWars" PVE (Coop) gametype throws players right into the epic battle that broke out throughout the entire solar system after Hell has been unleashed. Fight as a human with up to 4 players cooperatively against the hordes of hell trying to make a last stand for mankind.

The PVP (Deathmatch) gametypes let up to 8 players fight it out on a variety of arenas for the ultimate player versus player domination in "team" and "free for all" adversarial multiplayer.

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MCS 2014 DemonWars / Campaign Screenshot 15 MCS 2014 DemonWars / Campaign Screenshot 14 MCS 2014 DemonWars / Campaign Screenshot 13
Blog RSS Feed Report abuse Latest News: Mars City Security LIVE Twitch Stream today July 18th 2015 at 19:00 CET

2 comments by Oneofthe8devilz on Jul 18th, 2015

Mars City Security: A Doom3 Next Generation COOP Mod

Credits to the amazing Doom3 Community members that make MCS possible


-==July 18th 2015 Live Twitch Stream at 19:00 CET==-

Hey folks,

tonight at 19:00 CET (in about 4 hours) I plan to perform a live twitch stream/broadcast of the current MCS WIP build...

In case you are interested to watch, feel free to join the stream at www.twitch.tv/oneofthe8devilz and don't forget to register a free account if you would like to ask questions during the live-stream.

Let's hope this news will get authorized in time (thumbs).

Chris "Oneofthe8devilz"

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Post comment Comments  (0 - 10 of 77)
Guest
Guest Jul 24 2015, 9:02pm says:

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Oneofthe8devilz Creator
Oneofthe8devilz Jul 26 2015, 5:49am replied:

Currently there is friendly supportive AI already implemented in the game. In a future version of MCS a complete multiplayer bot solution is planned...

+2 votes   reply to comment
pureevil29
pureevil29 Jul 18 2015, 11:16am says:

Nice Mod Guys, quick question: Does this mod supports Campaign Coop or just PVE on especific levels?

+2 votes     reply to comment
Oneofthe8devilz Creator
Oneofthe8devilz Jul 22 2015, 4:15pm replied:

It supports both...

+2 votes   reply to comment
ThexPlaguexDoctor
ThexPlaguexDoctor Jun 29 2015, 2:50pm says:

I'm waiting for like 2 years to play this.I hope it will get released this year. (at least a alpha or beta)

+3 votes     reply to comment
Gurra300
Gurra300 Jun 17 2015, 12:34pm says:

Curious to hear if you plan to get it working with the BFG edition? Noticed that someone got it possible with a couple of mods through its own launcher called RBDOOM3 Bfg edition.

+1 vote     reply to comment
Oneofthe8devilz Creator
Oneofthe8devilz Jun 17 2015, 4:17pm replied:

For the time being a port to D3BFG is not planned. The BFG edition is not supporting dedicated servers and is based on substantially different shader technology...

... but then again you never know.

+2 votes   reply to comment
Guest
Guest Jun 15 2015, 5:04am says:

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lukeman3000
lukeman3000 Jun 14 2015, 7:53pm says:

Hi; So, I'm trying to figure out what are the main differences between this and something like OpenCoop or LMS? Could you highlight the major "selling points" for me?

Also, please tell me this will incorporate sikkmod as well as wulfen/monoxead textures!

+1 vote     reply to comment
Oneofthe8devilz Creator
Oneofthe8devilz Jun 15 2015, 12:18pm replied:

I would say the two most distinctive features of MCS are the upgraded visuals and the new netcode...

There is plenty of image and video material within all the MCS moddb news articles which should give you a good overview of what to expect with this multiplayer focused project...

And Yes, MCS incorporates a version of Sikkmod that actually works in multiplayer (to my knowledge so far the "ONLY" D3 Mod that has the Sikkmod effects operating in a multiplayer environment)...

+1 vote   reply to comment
lukeman3000
lukeman3000 Jul 4 2015, 2:51am replied:

So in other words, if I'm interested in playing through Doom 3 cooperatively, this will be the "definitive version" of the co-op campaign experience, so to speak?

+1 vote     reply to comment
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First Person Shooter
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Sci-Fi
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