Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...
D3 MCS: Mars City Security is a Doom3 Modification that puts heavy emphasis on cooperative and adversarial multiplayer, merging the fast and addictive gameplay of the predecessors (Doom1 & Doom2) with the enhanced Doom3 technology (optimized netcode, improved idtech4 unified rendering).
The "Campaign" PVE (Coop) gametype lets players play through default & custom created campaign missions with up to 4 players cooperatively. Experience community made custom maps with your friends that tell stories never before experienced in the Doom³ universe...
The "DemonWars" PVE (Coop) gametype throws players right into the epic battle that broke out throughout the entire solar system after Hell has been unleashed. Fight as a human with up to 4 players cooperatively against the hordes of hell trying to make a last stand for mankind.
The PVP (Deathmatch) gametypes let up to 8 players fight it out on a variety of arenas for the ultimate player versus player domination in "team" and "free for all" adversarial multiplayer.
Mars City Security:
Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond
-==July 2015 Update==-
Hello fellow space marines,
last night was group screenshot time on the SPS servers with different MCS "Delta Squad" personnel shots taken at different locations throughout the MCS facilities. The point was to showcase MCS's versatility in terms of player models and locations choice.
Additionally to the screenshots here follows some background information about the MCS "Delta Squad":
Also in order to be able to announce and communicate live streams of the latest MCS development builds more efficiently to you, a Twitter Account has been created that you can follow. That way shortly before a stream goes live, every follower will be notified on time.
Simply visit and follow my Twitter Account to never miss a live MCS broadcast again.