The second most downloaded Morrowind Mod on the planet, Marksman Mod expands the puny selection of weapons and weapon classes not by fractions but by multiples, adding a huge variety of bows and crossbows, and introducing a literal arsenal of thrown weapons, from axes to hammers to discs to javelins.

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Blog RSS Feed Post news Report abuse Latest News: Marksman Mod 1.46 Released

4 comments by intelligentsia on Apr 12th, 2004

That's right, Marksman 1.46 is released finally, with new Tribunal enhanced scripts, some improved high definition textures and assorted bug fixes and minor errors also fixed.

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Intelligentsia's Marksman Mod v 1.46

Intelligentsia's Marksman Mod v 1.46

Jul 5, 2010 Full Version 0 comments

A huge expansion on the game for marksman longer do longblade and staff users get all the cool toys! If you find this mod imbalanced just...

Post comment Comments  (0 - 10 of 21)
lukaluka94 Jul 6 2010, 5:30am says:

Relax guys,mods released now if im correct.

+2 votes     reply to comment
keveen Jul 14 2007, 12:39pm says:

When is this mod gonna b released?!!!?!?!?!?!?

+1 vote     reply to comment
KBKarma May 17 2007, 12:36pm says:

I think this mod is deeeeeeeeeeeeeead...

How can I tell?

"Percent Complete - 90%
Release Estimate - v1.46 (Tribunal) soon"

Tribunal's been out for ages. However, here's the first sign:
"Last Updated - 41 months ago"

And the site's dead.

This is a sad thing: a mod that never got fully off the ground.

And I had high hopes when I found this page a few moments ago...

0 votes     reply to comment
Phoenix9669 Apr 26 2007, 2:42am says:

would anyone be able to send me a link or the file itself i cant find this mod anywhere

+1 vote     reply to comment
alexjustdoit Apr 21 2007, 10:29pm says:

I have done many searches for guns and the only decent one that I found dosent sad...i cant wait till this is done...since your not done with the entire pack, could you just release a few weapons to see what your doing?

+1 vote     reply to comment
l33tone Apr 15 2006, 7:19am says:

good idea about the rifle, LOl that would be fun standing above that cliff near moonmoth legin fort. hiden in the trees. take out your trusty scope, and bang! there goes a guard the tohers rush to see what happened, when they do.. BANG. God would that be fun.

+1 vote     reply to comment
garrett Aug 1 2005, 4:17pm says:

Hmm, I could always use more destructive weapons. This leveled cretuures is also cool because I'm a god, and a god needs more chalenges.

+1 vote     reply to comment
ziglo Apr 18 2005, 6:01pm says:

Levelled Monsters seems to be somthing that is in the actual game itself. I played it withou any mods and they were getting better as I got better

+1 vote     reply to comment
Holycannoli Aug 21 2004, 12:56am says:

Seems like a great mod, but is the leveled creature list increased in difficulty or something? All of a sudden the cliff racers I run into are casting fireballs or magic at me! They never did before, and only when I have the mod loaded (I'm level 10 and new to Morrowind).

+1 vote     reply to comment
Sasho Jun 11 2004, 9:33pm says:

hi is it possible to add a frickin Ak-47 in the game just for the hell of it, i want shoot those monsters to hell and back,

0 votes     reply to comment
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Released Dec 2003
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Real Time Strategy
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