Wanted We are looking for a shader programmer, skilled with HLSL and the HL² shaders (from a coding point of view), who could help us to realise a post-process effect of type edge-detection/Cell shading (The black edge effect just like in some comic strips).
You welcome in Clan of ours!
We Clan chief, Clan co-chief and Clan coco-Chief. You, newbie!
You subjected to initiatic ritual (or not).
We having great idea! That are mod for brof Half-life 2!
We creating 4 ennemy clans (Gnu,Grumpf,Greuh,GrhAY) Clans hungry.
Wanting food for families! Very hungry!
Wanting King Mammoth in hams, sausages and steak in
pot for great sacred night party.
Clans hunting! Going out of cave.
Finding mammoths and trapping mammoths!
Clans may counting on strength, club, spear,
boulders and ohter important thing me not remembering!
Clans using CUNNING too!
Waiting for mammoth dead by another clan.
Attacking then other clan and taking meat!
Clans tough to bring meat in pot !
Clans careful for not dying.
Meat precious! You not getting meat stolen.
Clan winning if bringing enough meat in pot for great sacred night party!
EURG! You leaving, prove strength, cunning and carefulness be in you to prove you great hunter!
The beta 2.5 of "Mammouth Party" is now released. Go on, play it, have fun.
Reminder: What's Mammouth Party? :P
Mammouth Party is a delirium mod (based on HL²) using the Source engine : 4 primitives clans (the teams) have to find the greatest amount of meat outside of their base camp and to bring it back in the clan's pot. The 4 clans are ennemies, all the characters have the same skills to avoid balance problems between the characters.
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