Wanted We are looking for a shader programmer, skilled with HLSL and the HL² shaders (from a coding point of view), who could help us to realise a post-process effect of type edge-detection/Cell shading (The black edge effect just like in some comic strips). You welcome in Clan of ours! We Clan chief, Clan co-chief and Clan coco-Chief. You, newbie! You subjected to initiatic ritual (or not). We having great idea! That are mod for brof Half-life 2! We creating 4 ennemy clans (Gnu,Grumpf,Greuh,GrhAY) Clans hungry. Wanting food for families! Very hungry!
Mammouth Party is a delirium mod (based on HL²) using the Source engine : 4 primitives clans (the teams) have to find the greatest amount of meat outside of their base camp and to bring it back in the clan's pot. The 4 clans are ennemies, all the characters have the same skills to avoid balance problems between the characters.
- meat ragdolls were removed (they caused the server lag maybe)
- gearboxes modification
- ptero_feu is set to 1 by default
- added ingame information for the pterdactyl and the hunt
- correction of the starting point of the spear
- added the map mp_ptero_test
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woot? oO
NOOOO Not the penguin