The Titanic Mod brings people at one of the most detailed and accurate free 3D recreations of the Titanic ever made. It puts the player in a whole new storyline for the game Mafia.

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Mail hold, WIP
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Erwin-Rommel May 29 2014, 7:50am says:

Oh yes, I had forgotten that it also executed mail duty.

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SinKing May 29 2014, 10:31am says:

I must say, despite the lack of normal maps in this engine, the lighting is quite nice! How do you light these rooms, i.e. where does the light in this scene come from? The lighting is always even, although it can't be from the sun (blocked from ceiling)and it can't be from the windows. So what is the lighting like? Where is the source?

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Mrrobville May 31 2014, 8:46am replied:

This image is a quick render in Cinema 4D. I've added a couple lights with even distances around the room to illuminate everything evenly. This method looks most similar to as if it would be ingame.
When the area is finished however, all lights will be positioned at the location where the actual lamp object is located. Djbozkosz is also working on a global illumination renderer for Mafia's lightmap system which will soon be integrated into the mod as well- resulting in a much smoother area lighting opposed to shadows only.

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The area for the mail hold has been finished. Soon this place will be filled with plenty of objects and bags of mail.

The textures for the metal plating have also been improved. More rivets have been added to the hull plates and the plating itself has been made a bit more straight and clear.

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May 28th, 2014
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