The Titanic Mod brings people at one of the most detailed and accurate free 3D recreations of the Titanic ever made. It puts the player in a whole new storyline for the game Mafia.
Without going overboard with endless accuracy tweaks, I thought a more proper floor texture for the dining saloon and adjacent reception room was worth making. Previously, both of these areas had generic carpet textures. Thanks to research done by the developers of Titanic Honor and Glory we knew this wasn't remotely accurate. (E.G. it wasn't even carpet used but tiles instead) Although for colorscheme reasons regarding the rest of the area it isn't fully accurate, it's way more fitting to Titanic's original design.
Now I'm aware of many, many more details that aren't correct which I would gladly want to fix, but I drew the line here. Otherwise it just adds up to production time without adding up to the mod's overal quality. (most details will only go noticed by Titanic enthusiasts). Something like a floor texture is very prominent yet takes little effort to correct.
These are just two quick renders as you can notice. ;)
Good news regarding these areas; both have been properly optimized the last few weeks and are ready to be thrown ingame.