4 versions of the 1912 Renault Towncar, Filesize: 15MB Mafia Version: ~ read the Readme First before installing!
World's most famous liner collides with an iceberg.
Thomas Angelo is send to deliver an expensive vehicle to Mr. Salieri's cousing along with his gang. When rival mafia boss Morello finds out about the deal he makes sure this trip isn't going to be pleasant. He will do everything to get that car.
Experience a whole new Mafia storyline with a new script, voice acting & missions delivering a whole new adventure using the game's original aswell as new characters.
This mod features a highly accurate replica of the RMS Titanic ingame.
Many interiors aswell as the entire exterior are modelled into the finest detail.
The Titanic Mod is a roleplaying modification, appart from the missions you can do, you can do daily things like changing clothes, going to dinner, take a leak on the toilet, go to bed, take a shower etc. you will have your own Luxury Cabin onboard the ship (B57) aswell as the rest of the Salieri family.
there is a main storyline but there will be some very small optional missions you can do aswell.
The ship sinks once the story progresses, you will be able to walk onboard as it sinks, people will be running around and the ship ofcourse breaks aswell.
I made several release dates in the past, but due to setbacks or busy periods in my personal life I could not live up to them. I therefore decided to remove the release date and percent bar untill I get a solid planning and idea of when things can be completed and how long it will take.
That doesn't mean that progres will take another year or something. I'll still do my best together with my team to finish this project as soon as possible, but still with the aimed quality.
Remember this: I FINISH WHAT I START
Above specifications are based on my own system.
The image below shows everything that is done and ready to be placed ingame.
the green color shows the finished part, and the orange color shows what's next on the list.
Many may have noticed that progress was not going fast lately.
And altough not everyone made me aware of this in a most discrete way, I did take note of it.
The problem that is happening is that some critical team members are having busy periods.
I'm currently having an internship myself which delivers me very little free time.
Kyle is occupied with another Titanic project and Djbozkosz is having a long exam period.
With two main modelers and the environment scripter being busy there is little work that can be done.
That's why I'm sending a call for modelers!
If you have experience with making detailed, well optimized, accurate, and low poly 3D models and textures don't hesitate to contact me!
I am seeking for modelers on the following subjects:
Find more info about these items and requirements here: (MUST READ BEFORE APPLYING)
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