The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available for Rebellion, Diplomacy, Entrenchment and Original Sins.

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Add media Report RSS Norlamin Strikecraft (view original)
Norlamin Strikecraft
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soase-maelstrom Author
soase-maelstrom - - 2,620 comments

Updated models for R7

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XtremeRoflcopter
XtremeRoflcopter - - 955 comments

Hey i noticed that nowadays the bombers aren't really effective anymore against the large dreadnaught and titan class warships. Mind putting in a research upgrade that give them more firepower to cope with these larger targets because we only get so few dreadnaughts and titans that if one shows up at a planet and we dont have one of our own to defend we are hosed.

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soase-maelstrom Author
soase-maelstrom - - 2,620 comments

Strikecraft and their balancing is very important in Sins. I wouldn't want to change this without a lot of testing and also I don't want to change the original races balancing for the same reasons.

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XtremeRoflcopter
XtremeRoflcopter - - 955 comments

what about adding specialized fighter craft that each dreadnaught and titan uses that are made for taking out the dreadnaughts and titans of other races?

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soase-maelstrom Author
soase-maelstrom - - 2,620 comments

Unfortunately there are no options for such a "specialized" stikecraft ... not even in Rebellion (so far that is)

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Description

Race : Norlamin
Type : Ship
Class : Strikecraft
ID : Fighter/Bomber

- Fighters good at taking out bombers, long range frigates, siege frigates and lightly armored targets.
- Bombers good at taking out heavy cruisers, structures, capital ships and well armored targets.