The Maelstrom Mod introduces three new races to the Sins of a Solar Empire Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available Rebellion, Diplomacy, Entrenchment and Original Sins.

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Dyson Swarm
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=СРБ=Ori`verda
=СРБ=Ori`verda May 2 2011, 7:03am says:

Whats the difference between the sphere and the swarm Moddb.com ?

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soase-maelstrom
soase-maelstrom May 2 2011, 10:48pm replied:

I've decided to include both the Sphere and Swarm as planets.

The Swarm is conceptually a large number of specialized satellites around a star. The Sphere is conceptually a more enclosed structure around a star. The model for this (as seen above) is not finalized.

They have different pop caps, logistics, bonuses, abilities, etc

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bwins12
bwins12 May 2 2011, 1:35pm says:

is that a new star.

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Elite222
Elite222 May 2 2011, 3:54pm replied:

Its a planet and if you spam trade ports on it you'd have 100+ Credit income so fast XD

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soase-maelstrom
soase-maelstrom May 2 2011, 10:50pm replied:

Make it your home planet as it has a huge population cap.

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Grizzly256
Grizzly256 May 3 2011, 5:25am says:

use this on to replace the dyson swarm model, then create a new dyson sphere model that is actually a solid sphere with technology covering the surface, lots of planetary defencs and shields and such

You should have the alien race that crated all these planets come back to claim what is theirs.

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soase-maelstrom
soase-maelstrom May 3 2011, 10:13pm replied:

"You should have the alien race that crated all these planets come back to claim what is theirs."

Or their children ...

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Description

New Worlds of Maelstrom

Colonization of a Dyson Swarm results in a massive stimulation of all construction work and also rapid population growth.

A network of energy projectors is installed on the surface of the Dyson Swarm. Under hostile attack they can suppress the shields and weapons of enemy ships.

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Date
May 2nd, 2011
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