The Maelstrom Mod introduces three new races to the Sins of a Solar Empire Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available Rebellion, Diplomacy, Entrenchment and Original Sins.
Standard Series - the Maelstrom Mod introduces three new races to the SoaSE Universe. The TEC, Advent & Vasari are still found building and battling as usual. The new races are independent of the original races & have unique strengths & weaknesses.
PLEASE READ CAREFULLY, NOT FOLLOWING THE SETUP BELOW MAY CAUSE SINS TO CRASH.
Setup for Smooth Gaming
* Sins Diplomacy Patch v1.34
Required Effects Settings
* Planet : Detail - Highest
* Ship : Detail - Highest, Extras - High , Bump - Low
* Building : Detail - Highest, Extras - High , Bump - Low
Optional Settings
* Show Mesh Team Colors - Off
* Show Cargo Ship Icons - Off
* Show Planet Elevators - Off
* Use Colored Skyboxes - Off
Hi I downloaded your mod using Desura. This is the first time i have downloaded a mod with desura and it seemed easy but i cant see the mod in the game options for turning on mods? How do i get this to work?It looks great mod from your description... please help
I am not familiar with Desura and how it sets up mods. However I do know that you can un-compress the mod, depending on what un-zip software you have, and create an additional dummy folder (duplicate folder). You have can to copy the contents of the mod ... up one level
Oh by the way i am playing Sins Trinity. Does it work for that version?
Maelstrom Diplomacy 1.34 should work fine with 1.37 patch of Diplomacy.