The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
TT-33 ingame
embed
share
view previous next
 
Post comment Comments
[TZP]LoNer1
[TZP]LoNer1 Jul 9 2013, 10:05am says:

Now this is a pleasant surprise!

Also, I wanted to make a notion about the texture but then saw the desc. Indeed, you've definitely improved Mill!

-1 votes     reply to comment
Millenia Author
Millenia Jul 9 2013, 10:11am replied:

Hah yeah, I might need to revisit it at some point but it's still passable for now :D

+2 votes   reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jul 9 2013, 10:14am replied:

I don't think many people would've noticed it if you didn't put it in the desc. ;p

Trust me, I've been looking at your maps for way too long now, analysing your metal base (still damn impressive, I've gained a lot of knowledge from the asset creation tut you put up on youtube, the one where you model the shotgun) So I immediately noticed the wear was done differently, as well as how the metal itself looked! :D

0 votes     reply to comment
Woozle
Woozle Jul 9 2013, 10:40am says:

The texture looks fine to me :)

+3 votes     reply to comment
Millenia Author
Millenia Jul 9 2013, 10:47am replied:

Yea, doesn't mean it couldn't be better tho :D

+2 votes   reply to comment
loleschido8
loleschido8 Jul 9 2013, 11:52am says:

holy ._. that's one fav handguns again.. thanks :3

+1 vote     reply to comment
bsnighteye
bsnighteye Jul 9 2013, 12:02pm says:

Classy... yeeeeeaaah!

+2 votes     reply to comment
Orset
Orset Jul 9 2013, 12:26pm says:

It looks awesome but please put the hammer into the cocked position, it looks stupid to be shooting with the hammer forward.

+4 votes     reply to comment
Millenia Author
Millenia Jul 9 2013, 12:28pm replied:

it needs new animations to begin with.

0 votes   reply to comment
Orset
Orset Jul 10 2013, 10:19am replied:

Ok I see, it looks real good tho i own and this one looks a bit like mine.

+1 vote     reply to comment
DeltaForce95
DeltaForce95 Jul 9 2013, 12:50pm says:

My favorite choicue 9mm in NV thanks Mill :P oh yeah figured out why my game was crashing so much, appearently the last drivers from nvidia were bad

+1 vote     reply to comment
BananaSlug
BananaSlug Jul 9 2013, 1:10pm replied:

The 9mm pistol in New Vegas is a Browning Hi-Power, not a TT33

+2 votes     reply to comment
Millenia Author
Millenia Jul 9 2013, 2:41pm replied:

Yeah, but I released this thing for New Vegas a good while ago :P

+1 vote   reply to comment
Mudhut
Mudhut Jul 9 2013, 3:39pm says:

Only complaint is that the hammer isn't cocked. Noticed this with the vanilla weapons, feels like I'm carrying around an unloaded weapon. Bothers me so much O.o

+3 votes     reply to comment
ISemiI
ISemiI Jul 10 2013, 2:53am says:

Amazing, as always :D

+1 vote     reply to comment
MirO_VALVe
MirO_VALVe Jul 10 2013, 10:29am says:

Why only weapons updates and screens - i mean it's a stupid question maybe but anyway.The weapons are a strong part of any FPS but only weapons...
I'm tracking this mod since a year maybe and i see only weapons - maybe i am missing somethin :P
P.S - yeah and some Sound design videos that i forgot - they were really cool btw

+1 vote     reply to comment
Millenia Author
Millenia Jul 10 2013, 2:57pm replied:

Well you can't expect me to start doing sound or gameplay updates, can you? :P

0 votes   reply to comment
The_Dog_Of_War
The_Dog_Of_War Mar 11 2014, 10:24am says:

I'm pretty sure that most of these Firearms have already been used on the FNV Nexus. I remember using the Tokarev after having to boost the DAM. I'm not saying that this is a bad thing, the weapons look high-res and the weapons in Chernobyl don't look anywhere near this good. Just pointing out that this work has been re-used. Still, I'd love to use a Majority of these guns in S.T.A.L.K.E.R. The AUG is probably my favorite A.R and that retexture I've just seen looks almost real. Nice work.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Quite an old texture (early 2011) but it still works okay ingame, heh.

Image Details
Type
Entertainment
Date
Jul 9th, 2013
Size
911×714
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only