PATCH 1 for LOMP/ESMP
Patch 19 commentsPatch 1 for LOMP/ESMP intended to fix numerous bugs, crashes in addition to changes based on community feedback.
2 brand new US and Japanese campaigns each featuring over 10 challenging missions.
Test yourself like never before during some of the most iconic as well as lesser known battles of the Pacific War. Avenge Pearl Harbor by shooting down Admiral Yamamoto's plane, rewrite history by saving Force Z, sink the USS Lexington in the Coral Sea or take on the might of the USN during Operation Ten-Go.
Whether you love small, strategic battles or massive, all-out battles - submarine, naval or air combat - you will find a mission you'll LOVE!
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Patch 1 for LOMP/ESMP intended to fix numerous bugs, crashes in addition to changes based on community feedback.
2 brand new US and Japanese campaigns each featuring over 10 challenging missions. Test yourself like never before during some of the most iconic as well...
Great Mod !!!
Greetings, I just got Battlestations Pacific and saw your mod, I am curious do I need to complete the regular campaign or can I play the missions once I install them?
Can anyone help in installing this mod?
Is the mod compatible with the Complete campaign pack.
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Some missions are fun, although others are extremely hard that really stresses you out. Not recommended for those who don't like a challenge
I found a bug on US Long Odd Campaign Mission: Taffey 3's Stand ( Battle of Samar US Side)
It seems every time I reduced IJN fleet strength to around 60-70%, the client crashed automatically. I already updated to Patch 1 and the problem still exists. Please make a note on this.
Can anyone tell me how to unlock units in Long Odds and Empires Strike from START
Any editing need?
Please let me know detailed procedure
ok so a couple of things,
1. the regain health over time function is missing
2. in the "saving force z" option, the aa guns do little to no dmg and at times it was even ineffective
3. the battle of the surigato strait: i understand that its a night battle but at least give us the option to see the ship overlay when targeting, i had to strain my eyes really hard just to try and see even with brightness turned up
Hi there. I'll try to answer your questions as best as I can.
1) This is as intended. The missions are meant to be more challenging and and damage inflicted should not "disappear" over time. Battlestations Midway had this as the default.
2) The ships do not have a lot of AA so you have to be very tactical in the layout of your ship formation to give the best concentration of AA - after all - these ships were really sunk in the real world. The "ineffective" AA could stem from some rounds accidentally hitting your own ships.
3) The ship overlay is there, but at a reduced range. The Japanese had to rely on optics whilst the US had radar to direct their gunnery. You have to clode in on the US ships in order to get accurate targeting.