So...
I made more than one skin for the Redeemer's flame throwers and need your opinion as for what fit better
Here the Options:
Option 1:
As you may notice, the textures look pixely, I don't really know how to make them more clear looking
Here option 2:
Option 3: To try to make new skin
Option 4: You will suggest new one
2.
make a purple skin. it's purple, it's faction likes purple, it shoots purple flame jets.
The second skin is sort dark blue but it look like purple in some maps and different weather
Since you gave this Redeemer's add-on blue flames by default, I'd say 1 as it ties in better with the Black Hand's whole purifying flame visual aesthetic.
What resolution are the textures btw?
I never checked the number but they have small res than any other unit's skin,
I took the flame tank's upgrade flame throwers skin and had to resize them to the redeemer res, look at it again.. the original Redeemer flame throwers are also pixly but since they have color it sort of hide it from our eyes
I'm really digging option 1
I wish I could had a way to add both :/
but we must decide on one xD
I like both, but my only issue with the first option is that the texture look pixly, if people won't mind that then I will add them
If you're doing sub-factions, maybe 2 could be black hand specific and 1 could be MoK
MOK however don't have Blue flame and already have skins
Moddb.com
Moddb.com
I don't think that 1 will fit them :/
It seem that 1 is clearly what most people prefer compared to 2
My only issue with 1 is the low resolution texture, but if people prefer it over two I will use it
Option 1.