Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.

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Report RSS Zone Juggernaut (primary attack) (view original)
Zone Juggernaut (primary attack)
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Cabal/Legion
Cabal/Legion - - 628 comments

im thinking for balance

GDI & STEEL TALONS juggernaults their shells should be most effective against vehicles and structers while very less effective to infintry

ZOCOM juggernault sonic shells should be super effective on infintry while normal on vehicles and good on structers

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elite879
elite879 - - 432 comments

I personally like the lack of gold colour, they look pretty awesome with their silvery grey coat.

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PurpleGaga27 Author
PurpleGaga27 - - 2,066 comments

I discovered this color change when I modified this unit. So obviously the Mod SDK thinks this modified unit is neutral instead of using a GDI house color.

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Description

As promised, I finally recreated this modified unit for Zocom. It can fire sonic shells instead of artillery cannon shells. Attack power remains the same with the original artillery cannon shells. Don't worry about the lack of the gold GDI color though.