All you comp stompers and skirmish fans are in for a new challenge. This AI mod will effect mostly hard and brutal AI. The hard AI will be improved, but I think brutal is where you'll truly feel like you have a challenge.

Add file Report content Jonny's Superior AI 1.03
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SuperiorAI1.03.rar
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JonnyKnows
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418 (1 today)
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adaa0162d03965da3f31ec28672e99ce
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Been working off and on with this update. The allied AI are most effected, but there has been plenty of other adjustments. The changelist will come with the file as usual. This time it'll show the previous changes, although my 1.00 changelist is forever lost ;(.

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Jonny's Superior AI 1.03
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EasyNaomi
EasyNaomi

good job!
Naomi's 5 navy yards and her battle ships are so cool
and im surprised that ai can use chronosphere

i want to say that allied AI sometimes build navy yard outside its constructionyard's build scope and it cannot produce carriers and destroyers .and when allied AI was hit by a super weapon it usually move his MCV to another place,so the factories in ai's home can only build acv ,ifv.etc...can these be fixed?
also i think that if (brutal)ai would like to capture observation posts or hospitals will be better,
sorry for my poor english

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C&C: Red Alert 3
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