All you comp stompers and skirmish fans are in for a new challenge. This AI mod will effect mostly hard and brutal AI. The hard AI will be improved, but I think brutal is where you'll truly feel like you have a challenge.
Been working off and on with this update. The allied AI are most effected, but there has been plenty of other adjustments. The changelist will come with the file as usual. This time it'll show the previous changes, although my 1.00 changelist is forever lost ;(.
Been tough getting myself the motivation to finish this, I've encountered a crash with this mod but couldn't figure out what had caused it.
But for the most part, the mod is 95% stable and shouldn't cause any problems.
Now for more info about the update:
There's more island build orders, the allied AI have gained plenty of changes and value tanks more.
There's a handful of new AI's to play against, each of them being quite unique and challenging.
On in particular is named Complexity, this AI uses ideas and tactics unused by other AI's.
Perhaps in future updates I may add more into this one.
Now for one of my most precious changes, ALL my AI's are playable on infinite money/power maps.
They are made to be absolute beasts on it, and should provide a challenge.
I'm going to warn you though, the AI struggle to send all their units. I tried to fix it, but there currently seems no way around it.
The game will probably lag real bad, so be prepared for that. It should be expected on a infinite money/power map anyways.
You'll need to download one if you're curious on how it'll work.
Personally, I put the support there... But it really gets slow I'm tellin ya.
Especially against the Japan AI's.
So the mod should be more functional, certain AI's had messed up build orders which have been fixed.
That is all.